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1 /*
2  Simple DirectMedia Layer
3  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
5  This software is provided 'as-is', without any express or implied
6  warranty. In no event will the authors be held liable for any damages
7  arising from the use of this software.
9  Permission is granted to anyone to use this software for any purpose,
10  including commercial applications, and to alter it and redistribute it
11  freely, subject to the following restrictions:
13  1. The origin of this software must not be misrepresented; you must not
14  claim that you wrote the original software. If you use this software
15  in a product, an acknowledgment in the product documentation would be
16  appreciated but is not required.
17  2. Altered source versions must be plainly marked as such, and must not be
18  misrepresented as being the original software.
19  3. This notice may not be removed or altered from any source distribution.
20 */
21 #include "SDL_config.h"
23 /* Useful functions and variables from SDL_RLEaccel.c */
25 extern int SDL_RLESurface(SDL_Surface * surface);
26 extern int SDL_RLEBlit(SDL_Surface * src, SDL_Rect * srcrect,
27  SDL_Surface * dst, SDL_Rect * dstrect);
28 extern int SDL_RLEAlphaBlit(SDL_Surface * src, SDL_Rect * srcrect,
29  SDL_Surface * dst, SDL_Rect * dstrect);
30 extern void SDL_UnRLESurface(SDL_Surface * surface, int recode);
31 /* vi: set ts=4 sw=4 expandtab: */
EGLSurface surface
Definition: eglext.h:74
A collection of pixels used in software blitting.
Definition: SDL_surface.h:69
void SDL_UnRLESurface(SDL_Surface *surface, int recode)
GLenum GLenum dst
Definition: glew.h:2396
int SDL_RLESurface(SDL_Surface *surface)
int SDL_RLEAlphaBlit(SDL_Surface *src, SDL_Rect *srcrect, SDL_Surface *dst, SDL_Rect *dstrect)
Definition: SDL_RLEaccel.c:715
int SDL_RLEBlit(SDL_Surface *src, SDL_Rect *srcrect, SDL_Surface *dst, SDL_Rect *dstrect)
Definition: SDL_RLEaccel.c:437
GLenum src
Definition: glew.h:2396
A rectangle, with the origin at the upper left.
Definition: SDL_rect.h:63