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Zeni::Program_GL_Fixed Class Reference

#include <Shader.h>

Inherits Zeni::Program.

Public Member Functions

 Program_GL_Fixed ()
 ~Program_GL_Fixed ()
void attach (Shader &shader)
GLuint get () const
void link ()
- Public Member Functions inherited from Zeni::Program
 Program ()
virtual ~Program ()

Detailed Description

Definition at line 135 of file Shader.h.

Constructor & Destructor Documentation

Zeni::Program_GL_Fixed::Program_GL_Fixed ( )

Definition at line 43 of file Shader.cpp.

Zeni::Program_GL_Fixed::~Program_GL_Fixed ( )

Definition at line 48 of file Shader.cpp.

References glDeleteProgram(), and glDetachShader().

Member Function Documentation

void Zeni::Program_GL_Fixed::attach ( Shader shader)

Implements Zeni::Program.

Definition at line 56 of file Shader.cpp.

References Zeni::Shader_GL_Fixed::get(), and glAttachShader().

GLuint Zeni::Program_GL_Fixed::get ( ) const

Definition at line 33 of file Shader.hxx.

void Zeni::Program_GL_Fixed::link ( )

Implements Zeni::Program.

Definition at line 62 of file Shader.cpp.

References GL_LINK_STATUS, GL_TRUE, glGetProgramivARB, and glLinkProgramARB.

The documentation for this class was generated from the following files: