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Zeni::Shader Class Reference

A base class for Vertex_Shader and Fragment_Shader. More...

#include <Shader.h>

Inherited by Zeni::Shader_DX9, Zeni::Shader_GL_Fixed, and Zeni::Shader_GL_Shader.

Public Types

enum  Type { VERTEX, FRAGMENT }
 

Public Member Functions

 Shader ()
 
virtual ~Shader ()
 

Detailed Description

A base class for Vertex_Shader and Fragment_Shader.

Functionality shared between Vertex_Shader and Fragment_Shader is stored here.

Author
bazald

Contact: bazal.nosp@m.d@ze.nosp@m.nipex.nosp@m..com

Definition at line 97 of file Shader.h.

Member Enumeration Documentation

Enumerator
VERTEX 
FRAGMENT 

Definition at line 102 of file Shader.h.

Constructor & Destructor Documentation

Zeni::Shader::Shader ( )
inline

Definition at line 104 of file Shader.h.

virtual Zeni::Shader::~Shader ( )
inlinevirtual

Definition at line 105 of file Shader.h.


The documentation for this class was generated from the following file: