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Zeni::Shader_GL_Fixed Class Reference

#include <Shader.h>

Inherits Zeni::Shader.

Public Member Functions

 Shader_GL_Fixed (const String &shader_src, const Type &type)
virtual ~Shader_GL_Fixed ()
GLuint get () const
- Public Member Functions inherited from Zeni::Shader
 Shader ()
virtual ~Shader ()

Additional Inherited Members

- Public Types inherited from Zeni::Shader
enum  Type { VERTEX, FRAGMENT }

Detailed Description

Definition at line 121 of file Shader.h.

Constructor & Destructor Documentation

Zeni::Shader_GL_Fixed::Shader_GL_Fixed ( const String shader_src,
const Type type 

Definition at line 29 of file Shader.cpp.

References Zeni::String::c_str(), glCompileShaderARB, and glShaderSourceARB.

Zeni::Shader_GL_Fixed::~Shader_GL_Fixed ( )

Definition at line 39 of file Shader.cpp.

References glDeleteShader().

Member Function Documentation

GLuint Zeni::Shader_GL_Fixed::get ( ) const

Definition at line 29 of file Shader.hxx.

Referenced by Zeni::Program_GL_Fixed::attach().

The documentation for this class was generated from the following files: