zenilib
0.5.3.0
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Macros | |
#define | GL_MANGLE_H |
#define | glAccum MANGLE(Accum) |
#define | glActiveProgramEXT MANGLE(ActiveProgramEXT) |
#define | glActiveShaderProgram MANGLE(ActiveShaderProgram) |
#define | glActiveStencilFaceEXT MANGLE(ActiveStencilFaceEXT) |
#define | glActiveTexture MANGLE(ActiveTexture) |
#define | glActiveTextureARB MANGLE(ActiveTextureARB) |
#define | glActiveVaryingNV MANGLE(ActiveVaryingNV) |
#define | glAlphaFragmentOp1ATI MANGLE(AlphaFragmentOp1ATI) |
#define | glAlphaFragmentOp2ATI MANGLE(AlphaFragmentOp2ATI) |
#define | glAlphaFragmentOp3ATI MANGLE(AlphaFragmentOp3ATI) |
#define | glAlphaFunc MANGLE(AlphaFunc) |
#define | glApplyTextureEXT MANGLE(ApplyTextureEXT) |
#define | glAreProgramsResidentNV MANGLE(AreProgramsResidentNV) |
#define | glAreTexturesResident MANGLE(AreTexturesResident) |
#define | glAreTexturesResidentEXT MANGLE(AreTexturesResidentEXT) |
#define | glArrayElement MANGLE(ArrayElement) |
#define | glArrayElementEXT MANGLE(ArrayElementEXT) |
#define | glArrayObjectATI MANGLE(ArrayObjectATI) |
#define | glAsyncMarkerSGIX MANGLE(AsyncMarkerSGIX) |
#define | glAttachObjectARB MANGLE(AttachObjectARB) |
#define | glAttachShader MANGLE(AttachShader) |
#define | glBegin MANGLE(Begin) |
#define | glBeginConditionalRender MANGLE(BeginConditionalRender) |
#define | glBeginConditionalRenderNV MANGLE(BeginConditionalRenderNV) |
#define | glBeginFragmentShaderATI MANGLE(BeginFragmentShaderATI) |
#define | glBeginOcclusionQueryNV MANGLE(BeginOcclusionQueryNV) |
#define | glBeginPerfMonitorAMD MANGLE(BeginPerfMonitorAMD) |
#define | glBeginQuery MANGLE(BeginQuery) |
#define | glBeginQueryARB MANGLE(BeginQueryARB) |
#define | glBeginQueryIndexed MANGLE(BeginQueryIndexed) |
#define | glBeginTransformFeedback MANGLE(BeginTransformFeedback) |
#define | glBeginTransformFeedbackEXT MANGLE(BeginTransformFeedbackEXT) |
#define | glBeginTransformFeedbackNV MANGLE(BeginTransformFeedbackNV) |
#define | glBeginVertexShaderEXT MANGLE(BeginVertexShaderEXT) |
#define | glBeginVideoCaptureNV MANGLE(BeginVideoCaptureNV) |
#define | glBindAttribLocation MANGLE(BindAttribLocation) |
#define | glBindAttribLocationARB MANGLE(BindAttribLocationARB) |
#define | glBindBuffer MANGLE(BindBuffer) |
#define | glBindBufferARB MANGLE(BindBufferARB) |
#define | glBindBufferBase MANGLE(BindBufferBase) |
#define | glBindBufferBaseEXT MANGLE(BindBufferBaseEXT) |
#define | glBindBufferBaseNV MANGLE(BindBufferBaseNV) |
#define | glBindBufferOffsetEXT MANGLE(BindBufferOffsetEXT) |
#define | glBindBufferOffsetNV MANGLE(BindBufferOffsetNV) |
#define | glBindBufferRange MANGLE(BindBufferRange) |
#define | glBindBufferRangeEXT MANGLE(BindBufferRangeEXT) |
#define | glBindBufferRangeNV MANGLE(BindBufferRangeNV) |
#define | glBindFragDataLocation MANGLE(BindFragDataLocation) |
#define | glBindFragDataLocationEXT MANGLE(BindFragDataLocationEXT) |
#define | glBindFragDataLocationIndexed MANGLE(BindFragDataLocationIndexed) |
#define | glBindFragmentShaderATI MANGLE(BindFragmentShaderATI) |
#define | glBindFramebuffer MANGLE(BindFramebuffer) |
#define | glBindFramebufferEXT MANGLE(BindFramebufferEXT) |
#define | glBindImageTextureEXT MANGLE(BindImageTextureEXT) |
#define | glBindLightParameterEXT MANGLE(BindLightParameterEXT) |
#define | glBindMaterialParameterEXT MANGLE(BindMaterialParameterEXT) |
#define | glBindMultiTextureEXT MANGLE(BindMultiTextureEXT) |
#define | glBindParameterEXT MANGLE(BindParameterEXT) |
#define | glBindProgramARB MANGLE(BindProgramARB) |
#define | glBindProgramNV MANGLE(BindProgramNV) |
#define | glBindProgramPipeline MANGLE(BindProgramPipeline) |
#define | glBindRenderbuffer MANGLE(BindRenderbuffer) |
#define | glBindRenderbufferEXT MANGLE(BindRenderbufferEXT) |
#define | glBindSampler MANGLE(BindSampler) |
#define | glBindTexGenParameterEXT MANGLE(BindTexGenParameterEXT) |
#define | glBindTexture MANGLE(BindTexture) |
#define | glBindTextureEXT MANGLE(BindTextureEXT) |
#define | glBindTextureUnitParameterEXT MANGLE(BindTextureUnitParameterEXT) |
#define | glBindTransformFeedback MANGLE(BindTransformFeedback) |
#define | glBindTransformFeedbackNV MANGLE(BindTransformFeedbackNV) |
#define | glBindVertexArray MANGLE(BindVertexArray) |
#define | glBindVertexArrayAPPLE MANGLE(BindVertexArrayAPPLE) |
#define | glBindVertexShaderEXT MANGLE(BindVertexShaderEXT) |
#define | glBindVideoCaptureStreamBufferNV MANGLE(BindVideoCaptureStreamBufferNV) |
#define | glBindVideoCaptureStreamTextureNV MANGLE(BindVideoCaptureStreamTextureNV) |
#define | glBinormal3bEXT MANGLE(Binormal3bEXT) |
#define | glBinormal3bvEXT MANGLE(Binormal3bvEXT) |
#define | glBinormal3dEXT MANGLE(Binormal3dEXT) |
#define | glBinormal3dvEXT MANGLE(Binormal3dvEXT) |
#define | glBinormal3fEXT MANGLE(Binormal3fEXT) |
#define | glBinormal3fvEXT MANGLE(Binormal3fvEXT) |
#define | glBinormal3iEXT MANGLE(Binormal3iEXT) |
#define | glBinormal3ivEXT MANGLE(Binormal3ivEXT) |
#define | glBinormal3sEXT MANGLE(Binormal3sEXT) |
#define | glBinormal3svEXT MANGLE(Binormal3svEXT) |
#define | glBinormalPointerEXT MANGLE(BinormalPointerEXT) |
#define | glBitmap MANGLE(Bitmap) |
#define | glBlendColor MANGLE(BlendColor) |
#define | glBlendColorEXT MANGLE(BlendColorEXT) |
#define | glBlendEquation MANGLE(BlendEquation) |
#define | glBlendEquationEXT MANGLE(BlendEquationEXT) |
#define | glBlendEquationi MANGLE(BlendEquationi) |
#define | glBlendEquationiARB MANGLE(BlendEquationiARB) |
#define | glBlendEquationIndexedAMD MANGLE(BlendEquationIndexedAMD) |
#define | glBlendEquationSeparate MANGLE(BlendEquationSeparate) |
#define | glBlendEquationSeparateATI MANGLE(BlendEquationSeparateATI) |
#define | glBlendEquationSeparateEXT MANGLE(BlendEquationSeparateEXT) |
#define | glBlendEquationSeparatei MANGLE(BlendEquationSeparatei) |
#define | glBlendEquationSeparateiARB MANGLE(BlendEquationSeparateiARB) |
#define | glBlendEquationSeparateIndexedAMD MANGLE(BlendEquationSeparateIndexedAMD) |
#define | glBlendFunc MANGLE(BlendFunc) |
#define | glBlendFunci MANGLE(BlendFunci) |
#define | glBlendFunciARB MANGLE(BlendFunciARB) |
#define | glBlendFuncIndexedAMD MANGLE(BlendFuncIndexedAMD) |
#define | glBlendFuncSeparate MANGLE(BlendFuncSeparate) |
#define | glBlendFuncSeparateEXT MANGLE(BlendFuncSeparateEXT) |
#define | glBlendFuncSeparatei MANGLE(BlendFuncSeparatei) |
#define | glBlendFuncSeparateiARB MANGLE(BlendFuncSeparateiARB) |
#define | glBlendFuncSeparateIndexedAMD MANGLE(BlendFuncSeparateIndexedAMD) |
#define | glBlendFuncSeparateINGR MANGLE(BlendFuncSeparateINGR) |
#define | glBlitFramebuffer MANGLE(BlitFramebuffer) |
#define | glBlitFramebufferEXT MANGLE(BlitFramebufferEXT) |
#define | glBufferAddressRangeNV MANGLE(BufferAddressRangeNV) |
#define | glBufferData MANGLE(BufferData) |
#define | glBufferDataARB MANGLE(BufferDataARB) |
#define | glBufferParameteriAPPLE MANGLE(BufferParameteriAPPLE) |
#define | glBufferSubData MANGLE(BufferSubData) |
#define | glBufferSubDataARB MANGLE(BufferSubDataARB) |
#define | glCallList MANGLE(CallList) |
#define | glCallLists MANGLE(CallLists) |
#define | glCheckFramebufferStatus MANGLE(CheckFramebufferStatus) |
#define | glCheckFramebufferStatusEXT MANGLE(CheckFramebufferStatusEXT) |
#define | glCheckNamedFramebufferStatusEXT MANGLE(CheckNamedFramebufferStatusEXT) |
#define | glClampColor MANGLE(ClampColor) |
#define | glClampColorARB MANGLE(ClampColorARB) |
#define | glClear MANGLE(Clear) |
#define | glClearAccum MANGLE(ClearAccum) |
#define | glClearBufferfi MANGLE(ClearBufferfi) |
#define | glClearBufferfv MANGLE(ClearBufferfv) |
#define | glClearBufferiv MANGLE(ClearBufferiv) |
#define | glClearBufferuiv MANGLE(ClearBufferuiv) |
#define | glClearColor MANGLE(ClearColor) |
#define | glClearColorIiEXT MANGLE(ClearColorIiEXT) |
#define | glClearColorIuiEXT MANGLE(ClearColorIuiEXT) |
#define | glClearDebugLogMESA MANGLE(ClearDebugLogMESA) |
#define | glClearDepth MANGLE(ClearDepth) |
#define | glClearDepthdNV MANGLE(ClearDepthdNV) |
#define | glClearDepthf MANGLE(ClearDepthf) |
#define | glClearIndex MANGLE(ClearIndex) |
#define | glClearStencil MANGLE(ClearStencil) |
#define | glClientActiveTexture MANGLE(ClientActiveTexture) |
#define | glClientActiveTextureARB MANGLE(ClientActiveTextureARB) |
#define | glClientActiveVertexStreamATI MANGLE(ClientActiveVertexStreamATI) |
#define | glClientAttribDefaultEXT MANGLE(ClientAttribDefaultEXT) |
#define | glClientWaitSync MANGLE(ClientWaitSync) |
#define | glClipPlane MANGLE(ClipPlane) |
#define | glColor3b MANGLE(Color3b) |
#define | glColor3bv MANGLE(Color3bv) |
#define | glColor3d MANGLE(Color3d) |
#define | glColor3dv MANGLE(Color3dv) |
#define | glColor3f MANGLE(Color3f) |
#define | glColor3fv MANGLE(Color3fv) |
#define | glColor3fVertex3fSUN MANGLE(Color3fVertex3fSUN) |
#define | glColor3fVertex3fvSUN MANGLE(Color3fVertex3fvSUN) |
#define | glColor3hNV MANGLE(Color3hNV) |
#define | glColor3hvNV MANGLE(Color3hvNV) |
#define | glColor3i MANGLE(Color3i) |
#define | glColor3iv MANGLE(Color3iv) |
#define | glColor3s MANGLE(Color3s) |
#define | glColor3sv MANGLE(Color3sv) |
#define | glColor3ub MANGLE(Color3ub) |
#define | glColor3ubv MANGLE(Color3ubv) |
#define | glColor3ui MANGLE(Color3ui) |
#define | glColor3uiv MANGLE(Color3uiv) |
#define | glColor3us MANGLE(Color3us) |
#define | glColor3usv MANGLE(Color3usv) |
#define | glColor4b MANGLE(Color4b) |
#define | glColor4bv MANGLE(Color4bv) |
#define | glColor4d MANGLE(Color4d) |
#define | glColor4dv MANGLE(Color4dv) |
#define | glColor4f MANGLE(Color4f) |
#define | glColor4fNormal3fVertex3fSUN MANGLE(Color4fNormal3fVertex3fSUN) |
#define | glColor4fNormal3fVertex3fvSUN MANGLE(Color4fNormal3fVertex3fvSUN) |
#define | glColor4fv MANGLE(Color4fv) |
#define | glColor4hNV MANGLE(Color4hNV) |
#define | glColor4hvNV MANGLE(Color4hvNV) |
#define | glColor4i MANGLE(Color4i) |
#define | glColor4iv MANGLE(Color4iv) |
#define | glColor4s MANGLE(Color4s) |
#define | glColor4sv MANGLE(Color4sv) |
#define | glColor4ub MANGLE(Color4ub) |
#define | glColor4ubv MANGLE(Color4ubv) |
#define | glColor4ubVertex2fSUN MANGLE(Color4ubVertex2fSUN) |
#define | glColor4ubVertex2fvSUN MANGLE(Color4ubVertex2fvSUN) |
#define | glColor4ubVertex3fSUN MANGLE(Color4ubVertex3fSUN) |
#define | glColor4ubVertex3fvSUN MANGLE(Color4ubVertex3fvSUN) |
#define | glColor4ui MANGLE(Color4ui) |
#define | glColor4uiv MANGLE(Color4uiv) |
#define | glColor4us MANGLE(Color4us) |
#define | glColor4usv MANGLE(Color4usv) |
#define | glColorFormatNV MANGLE(ColorFormatNV) |
#define | glColorFragmentOp1ATI MANGLE(ColorFragmentOp1ATI) |
#define | glColorFragmentOp2ATI MANGLE(ColorFragmentOp2ATI) |
#define | glColorFragmentOp3ATI MANGLE(ColorFragmentOp3ATI) |
#define | glColorMask MANGLE(ColorMask) |
#define | glColorMaski MANGLE(ColorMaski) |
#define | glColorMaskIndexedEXT MANGLE(ColorMaskIndexedEXT) |
#define | glColorMaterial MANGLE(ColorMaterial) |
#define | glColorP3ui MANGLE(ColorP3ui) |
#define | glColorP3uiv MANGLE(ColorP3uiv) |
#define | glColorP4ui MANGLE(ColorP4ui) |
#define | glColorP4uiv MANGLE(ColorP4uiv) |
#define | glColorPointer MANGLE(ColorPointer) |
#define | glColorPointerEXT MANGLE(ColorPointerEXT) |
#define | glColorPointerListIBM MANGLE(ColorPointerListIBM) |
#define | glColorPointervINTEL MANGLE(ColorPointervINTEL) |
#define | glColorSubTable MANGLE(ColorSubTable) |
#define | glColorSubTableEXT MANGLE(ColorSubTableEXT) |
#define | glColorTable MANGLE(ColorTable) |
#define | glColorTableEXT MANGLE(ColorTableEXT) |
#define | glColorTableParameterfv MANGLE(ColorTableParameterfv) |
#define | glColorTableParameterfvSGI MANGLE(ColorTableParameterfvSGI) |
#define | glColorTableParameteriv MANGLE(ColorTableParameteriv) |
#define | glColorTableParameterivSGI MANGLE(ColorTableParameterivSGI) |
#define | glColorTableSGI MANGLE(ColorTableSGI) |
#define | glCombinerInputNV MANGLE(CombinerInputNV) |
#define | glCombinerOutputNV MANGLE(CombinerOutputNV) |
#define | glCombinerParameterfNV MANGLE(CombinerParameterfNV) |
#define | glCombinerParameterfvNV MANGLE(CombinerParameterfvNV) |
#define | glCombinerParameteriNV MANGLE(CombinerParameteriNV) |
#define | glCombinerParameterivNV MANGLE(CombinerParameterivNV) |
#define | glCombinerStageParameterfvNV MANGLE(CombinerStageParameterfvNV) |
#define | glCompileShader MANGLE(CompileShader) |
#define | glCompileShaderARB MANGLE(CompileShaderARB) |
#define | glCompileShaderIncludeARB MANGLE(CompileShaderIncludeARB) |
#define | glCompressedMultiTexImage1DEXT MANGLE(CompressedMultiTexImage1DEXT) |
#define | glCompressedMultiTexImage2DEXT MANGLE(CompressedMultiTexImage2DEXT) |
#define | glCompressedMultiTexImage3DEXT MANGLE(CompressedMultiTexImage3DEXT) |
#define | glCompressedMultiTexSubImage1DEXT MANGLE(CompressedMultiTexSubImage1DEXT) |
#define | glCompressedMultiTexSubImage2DEXT MANGLE(CompressedMultiTexSubImage2DEXT) |
#define | glCompressedMultiTexSubImage3DEXT MANGLE(CompressedMultiTexSubImage3DEXT) |
#define | glCompressedTexImage1D MANGLE(CompressedTexImage1D) |
#define | glCompressedTexImage1DARB MANGLE(CompressedTexImage1DARB) |
#define | glCompressedTexImage2D MANGLE(CompressedTexImage2D) |
#define | glCompressedTexImage2DARB MANGLE(CompressedTexImage2DARB) |
#define | glCompressedTexImage3D MANGLE(CompressedTexImage3D) |
#define | glCompressedTexImage3DARB MANGLE(CompressedTexImage3DARB) |
#define | glCompressedTexSubImage1D MANGLE(CompressedTexSubImage1D) |
#define | glCompressedTexSubImage1DARB MANGLE(CompressedTexSubImage1DARB) |
#define | glCompressedTexSubImage2D MANGLE(CompressedTexSubImage2D) |
#define | glCompressedTexSubImage2DARB MANGLE(CompressedTexSubImage2DARB) |
#define | glCompressedTexSubImage3D MANGLE(CompressedTexSubImage3D) |
#define | glCompressedTexSubImage3DARB MANGLE(CompressedTexSubImage3DARB) |
#define | glCompressedTextureImage1DEXT MANGLE(CompressedTextureImage1DEXT) |
#define | glCompressedTextureImage2DEXT MANGLE(CompressedTextureImage2DEXT) |
#define | glCompressedTextureImage3DEXT MANGLE(CompressedTextureImage3DEXT) |
#define | glCompressedTextureSubImage1DEXT MANGLE(CompressedTextureSubImage1DEXT) |
#define | glCompressedTextureSubImage2DEXT MANGLE(CompressedTextureSubImage2DEXT) |
#define | glCompressedTextureSubImage3DEXT MANGLE(CompressedTextureSubImage3DEXT) |
#define | glConvolutionFilter1D MANGLE(ConvolutionFilter1D) |
#define | glConvolutionFilter1DEXT MANGLE(ConvolutionFilter1DEXT) |
#define | glConvolutionFilter2D MANGLE(ConvolutionFilter2D) |
#define | glConvolutionFilter2DEXT MANGLE(ConvolutionFilter2DEXT) |
#define | glConvolutionParameterf MANGLE(ConvolutionParameterf) |
#define | glConvolutionParameterfEXT MANGLE(ConvolutionParameterfEXT) |
#define | glConvolutionParameterfv MANGLE(ConvolutionParameterfv) |
#define | glConvolutionParameterfvEXT MANGLE(ConvolutionParameterfvEXT) |
#define | glConvolutionParameteri MANGLE(ConvolutionParameteri) |
#define | glConvolutionParameteriEXT MANGLE(ConvolutionParameteriEXT) |
#define | glConvolutionParameteriv MANGLE(ConvolutionParameteriv) |
#define | glConvolutionParameterivEXT MANGLE(ConvolutionParameterivEXT) |
#define | glCopyBufferSubData MANGLE(CopyBufferSubData) |
#define | glCopyColorSubTable MANGLE(CopyColorSubTable) |
#define | glCopyColorSubTableEXT MANGLE(CopyColorSubTableEXT) |
#define | glCopyColorTable MANGLE(CopyColorTable) |
#define | glCopyColorTableSGI MANGLE(CopyColorTableSGI) |
#define | glCopyConvolutionFilter1D MANGLE(CopyConvolutionFilter1D) |
#define | glCopyConvolutionFilter1DEXT MANGLE(CopyConvolutionFilter1DEXT) |
#define | glCopyConvolutionFilter2D MANGLE(CopyConvolutionFilter2D) |
#define | glCopyConvolutionFilter2DEXT MANGLE(CopyConvolutionFilter2DEXT) |
#define | glCopyImageSubDataNV MANGLE(CopyImageSubDataNV) |
#define | glCopyMultiTexImage1DEXT MANGLE(CopyMultiTexImage1DEXT) |
#define | glCopyMultiTexImage2DEXT MANGLE(CopyMultiTexImage2DEXT) |
#define | glCopyMultiTexSubImage1DEXT MANGLE(CopyMultiTexSubImage1DEXT) |
#define | glCopyMultiTexSubImage2DEXT MANGLE(CopyMultiTexSubImage2DEXT) |
#define | glCopyMultiTexSubImage3DEXT MANGLE(CopyMultiTexSubImage3DEXT) |
#define | glCopyPixels MANGLE(CopyPixels) |
#define | glCopyTexImage1D MANGLE(CopyTexImage1D) |
#define | glCopyTexImage1DEXT MANGLE(CopyTexImage1DEXT) |
#define | glCopyTexImage2D MANGLE(CopyTexImage2D) |
#define | glCopyTexImage2DEXT MANGLE(CopyTexImage2DEXT) |
#define | glCopyTexSubImage1D MANGLE(CopyTexSubImage1D) |
#define | glCopyTexSubImage1DEXT MANGLE(CopyTexSubImage1DEXT) |
#define | glCopyTexSubImage2D MANGLE(CopyTexSubImage2D) |
#define | glCopyTexSubImage2DEXT MANGLE(CopyTexSubImage2DEXT) |
#define | glCopyTexSubImage3D MANGLE(CopyTexSubImage3D) |
#define | glCopyTexSubImage3DEXT MANGLE(CopyTexSubImage3DEXT) |
#define | glCopyTextureImage1DEXT MANGLE(CopyTextureImage1DEXT) |
#define | glCopyTextureImage2DEXT MANGLE(CopyTextureImage2DEXT) |
#define | glCopyTextureSubImage1DEXT MANGLE(CopyTextureSubImage1DEXT) |
#define | glCopyTextureSubImage2DEXT MANGLE(CopyTextureSubImage2DEXT) |
#define | glCopyTextureSubImage3DEXT MANGLE(CopyTextureSubImage3DEXT) |
#define | glCreateDebugObjectMESA MANGLE(CreateDebugObjectMESA) |
#define | glCreateProgram MANGLE(CreateProgram) |
#define | glCreateProgramObjectARB MANGLE(CreateProgramObjectARB) |
#define | glCreateShader MANGLE(CreateShader) |
#define | glCreateShaderObjectARB MANGLE(CreateShaderObjectARB) |
#define | glCreateShaderProgramEXT MANGLE(CreateShaderProgramEXT) |
#define | glCreateShaderProgramv MANGLE(CreateShaderProgramv) |
#define | glCreateSyncFromCLeventARB MANGLE(CreateSyncFromCLeventARB) |
#define | glCullFace MANGLE(CullFace) |
#define | glCullParameterdvEXT MANGLE(CullParameterdvEXT) |
#define | glCullParameterfvEXT MANGLE(CullParameterfvEXT) |
#define | glCurrentPaletteMatrixARB MANGLE(CurrentPaletteMatrixARB) |
#define | glDebugMessageCallbackAMD MANGLE(DebugMessageCallbackAMD) |
#define | glDebugMessageCallbackARB MANGLE(DebugMessageCallbackARB) |
#define | glDebugMessageControlARB MANGLE(DebugMessageControlARB) |
#define | glDebugMessageEnableAMD MANGLE(DebugMessageEnableAMD) |
#define | glDebugMessageInsertAMD MANGLE(DebugMessageInsertAMD) |
#define | glDebugMessageInsertARB MANGLE(DebugMessageInsertARB) |
#define | glDeformationMap3dSGIX MANGLE(DeformationMap3dSGIX) |
#define | glDeformationMap3fSGIX MANGLE(DeformationMap3fSGIX) |
#define | glDeformSGIX MANGLE(DeformSGIX) |
#define | glDeleteAsyncMarkersSGIX MANGLE(DeleteAsyncMarkersSGIX) |
#define | glDeleteBuffers MANGLE(DeleteBuffers) |
#define | glDeleteBuffersARB MANGLE(DeleteBuffersARB) |
#define | glDeleteFencesAPPLE MANGLE(DeleteFencesAPPLE) |
#define | glDeleteFencesNV MANGLE(DeleteFencesNV) |
#define | glDeleteFragmentShaderATI MANGLE(DeleteFragmentShaderATI) |
#define | glDeleteFramebuffers MANGLE(DeleteFramebuffers) |
#define | glDeleteFramebuffersEXT MANGLE(DeleteFramebuffersEXT) |
#define | glDeleteLists MANGLE(DeleteLists) |
#define | glDeleteNamedStringARB MANGLE(DeleteNamedStringARB) |
#define | glDeleteNamesAMD MANGLE(DeleteNamesAMD) |
#define | glDeleteObjectARB MANGLE(DeleteObjectARB) |
#define | glDeleteOcclusionQueriesNV MANGLE(DeleteOcclusionQueriesNV) |
#define | glDeletePerfMonitorsAMD MANGLE(DeletePerfMonitorsAMD) |
#define | glDeleteProgram MANGLE(DeleteProgram) |
#define | glDeleteProgramPipelines MANGLE(DeleteProgramPipelines) |
#define | glDeleteProgramsARB MANGLE(DeleteProgramsARB) |
#define | glDeleteProgramsNV MANGLE(DeleteProgramsNV) |
#define | glDeleteQueries MANGLE(DeleteQueries) |
#define | glDeleteQueriesARB MANGLE(DeleteQueriesARB) |
#define | glDeleteRenderbuffers MANGLE(DeleteRenderbuffers) |
#define | glDeleteRenderbuffersEXT MANGLE(DeleteRenderbuffersEXT) |
#define | glDeleteSamplers MANGLE(DeleteSamplers) |
#define | glDeleteShader MANGLE(DeleteShader) |
#define | glDeleteSync MANGLE(DeleteSync) |
#define | glDeleteTextures MANGLE(DeleteTextures) |
#define | glDeleteTexturesEXT MANGLE(DeleteTexturesEXT) |
#define | glDeleteTransformFeedbacks MANGLE(DeleteTransformFeedbacks) |
#define | glDeleteTransformFeedbacksNV MANGLE(DeleteTransformFeedbacksNV) |
#define | glDeleteVertexArrays MANGLE(DeleteVertexArrays) |
#define | glDeleteVertexArraysAPPLE MANGLE(DeleteVertexArraysAPPLE) |
#define | glDeleteVertexShaderEXT MANGLE(DeleteVertexShaderEXT) |
#define | glDepthBoundsdNV MANGLE(DepthBoundsdNV) |
#define | glDepthBoundsEXT MANGLE(DepthBoundsEXT) |
#define | glDepthFunc MANGLE(DepthFunc) |
#define | glDepthMask MANGLE(DepthMask) |
#define | glDepthRange MANGLE(DepthRange) |
#define | glDepthRangeArrayv MANGLE(DepthRangeArrayv) |
#define | glDepthRangedNV MANGLE(DepthRangedNV) |
#define | glDepthRangef MANGLE(DepthRangef) |
#define | glDepthRangeIndexed MANGLE(DepthRangeIndexed) |
#define | glDetachObjectARB MANGLE(DetachObjectARB) |
#define | glDetachShader MANGLE(DetachShader) |
#define | glDetailTexFuncSGIS MANGLE(DetailTexFuncSGIS) |
#define | glDisable MANGLE(Disable) |
#define | glDisableClientState MANGLE(DisableClientState) |
#define | glDisableClientStateIndexedEXT MANGLE(DisableClientStateIndexedEXT) |
#define | glDisablei MANGLE(Disablei) |
#define | glDisableIndexedEXT MANGLE(DisableIndexedEXT) |
#define | glDisableVariantClientStateEXT MANGLE(DisableVariantClientStateEXT) |
#define | glDisableVertexAttribAPPLE MANGLE(DisableVertexAttribAPPLE) |
#define | glDisableVertexAttribArray MANGLE(DisableVertexAttribArray) |
#define | glDisableVertexAttribArrayARB MANGLE(DisableVertexAttribArrayARB) |
#define | glDrawArrays MANGLE(DrawArrays) |
#define | glDrawArraysEXT MANGLE(DrawArraysEXT) |
#define | glDrawArraysIndirect MANGLE(DrawArraysIndirect) |
#define | glDrawArraysInstanced MANGLE(DrawArraysInstanced) |
#define | glDrawArraysInstancedARB MANGLE(DrawArraysInstancedARB) |
#define | glDrawArraysInstancedEXT MANGLE(DrawArraysInstancedEXT) |
#define | glDrawBuffer MANGLE(DrawBuffer) |
#define | glDrawBuffers MANGLE(DrawBuffers) |
#define | glDrawBuffersARB MANGLE(DrawBuffersARB) |
#define | glDrawBuffersATI MANGLE(DrawBuffersATI) |
#define | glDrawElementArrayAPPLE MANGLE(DrawElementArrayAPPLE) |
#define | glDrawElementArrayATI MANGLE(DrawElementArrayATI) |
#define | glDrawElements MANGLE(DrawElements) |
#define | glDrawElementsBaseVertex MANGLE(DrawElementsBaseVertex) |
#define | glDrawElementsIndirect MANGLE(DrawElementsIndirect) |
#define | glDrawElementsInstanced MANGLE(DrawElementsInstanced) |
#define | glDrawElementsInstancedARB MANGLE(DrawElementsInstancedARB) |
#define | glDrawElementsInstancedBaseVertex MANGLE(DrawElementsInstancedBaseVertex) |
#define | glDrawElementsInstancedEXT MANGLE(DrawElementsInstancedEXT) |
#define | glDrawMeshArraysSUN MANGLE(DrawMeshArraysSUN) |
#define | glDrawPixels MANGLE(DrawPixels) |
#define | glDrawRangeElementArrayAPPLE MANGLE(DrawRangeElementArrayAPPLE) |
#define | glDrawRangeElementArrayATI MANGLE(DrawRangeElementArrayATI) |
#define | glDrawRangeElements MANGLE(DrawRangeElements) |
#define | glDrawRangeElementsBaseVertex MANGLE(DrawRangeElementsBaseVertex) |
#define | glDrawRangeElementsEXT MANGLE(DrawRangeElementsEXT) |
#define | glDrawTransformFeedback MANGLE(DrawTransformFeedback) |
#define | glDrawTransformFeedbackNV MANGLE(DrawTransformFeedbackNV) |
#define | glDrawTransformFeedbackStream MANGLE(DrawTransformFeedbackStream) |
#define | glEdgeFlag MANGLE(EdgeFlag) |
#define | glEdgeFlagFormatNV MANGLE(EdgeFlagFormatNV) |
#define | glEdgeFlagPointer MANGLE(EdgeFlagPointer) |
#define | glEdgeFlagPointerEXT MANGLE(EdgeFlagPointerEXT) |
#define | glEdgeFlagPointerListIBM MANGLE(EdgeFlagPointerListIBM) |
#define | glEdgeFlagv MANGLE(EdgeFlagv) |
#define | glEGLImageTargetRenderbufferStorageOES MANGLE(EGLImageTargetRenderbufferStorageOES) |
#define | glEGLImageTargetTexture2DOES MANGLE(EGLImageTargetTexture2DOES) |
#define | glElementPointerAPPLE MANGLE(ElementPointerAPPLE) |
#define | glElementPointerATI MANGLE(ElementPointerATI) |
#define | glEnable MANGLE(Enable) |
#define | glEnableClientState MANGLE(EnableClientState) |
#define | glEnableClientStateIndexedEXT MANGLE(EnableClientStateIndexedEXT) |
#define | glEnablei MANGLE(Enablei) |
#define | glEnableIndexedEXT MANGLE(EnableIndexedEXT) |
#define | glEnableVariantClientStateEXT MANGLE(EnableVariantClientStateEXT) |
#define | glEnableVertexAttribAPPLE MANGLE(EnableVertexAttribAPPLE) |
#define | glEnableVertexAttribArray MANGLE(EnableVertexAttribArray) |
#define | glEnableVertexAttribArrayARB MANGLE(EnableVertexAttribArrayARB) |
#define | glEnd MANGLE(End) |
#define | glEndConditionalRender MANGLE(EndConditionalRender) |
#define | glEndConditionalRenderNV MANGLE(EndConditionalRenderNV) |
#define | glEndFragmentShaderATI MANGLE(EndFragmentShaderATI) |
#define | glEndList MANGLE(EndList) |
#define | glEndOcclusionQueryNV MANGLE(EndOcclusionQueryNV) |
#define | glEndPerfMonitorAMD MANGLE(EndPerfMonitorAMD) |
#define | glEndQuery MANGLE(EndQuery) |
#define | glEndQueryARB MANGLE(EndQueryARB) |
#define | glEndQueryIndexed MANGLE(EndQueryIndexed) |
#define | glEndTransformFeedback MANGLE(EndTransformFeedback) |
#define | glEndTransformFeedbackEXT MANGLE(EndTransformFeedbackEXT) |
#define | glEndTransformFeedbackNV MANGLE(EndTransformFeedbackNV) |
#define | glEndVertexShaderEXT MANGLE(EndVertexShaderEXT) |
#define | glEndVideoCaptureNV MANGLE(EndVideoCaptureNV) |
#define | glEvalCoord1d MANGLE(EvalCoord1d) |
#define | glEvalCoord1dv MANGLE(EvalCoord1dv) |
#define | glEvalCoord1f MANGLE(EvalCoord1f) |
#define | glEvalCoord1fv MANGLE(EvalCoord1fv) |
#define | glEvalCoord2d MANGLE(EvalCoord2d) |
#define | glEvalCoord2dv MANGLE(EvalCoord2dv) |
#define | glEvalCoord2f MANGLE(EvalCoord2f) |
#define | glEvalCoord2fv MANGLE(EvalCoord2fv) |
#define | glEvalMapsNV MANGLE(EvalMapsNV) |
#define | glEvalMesh1 MANGLE(EvalMesh1) |
#define | glEvalMesh2 MANGLE(EvalMesh2) |
#define | glEvalPoint1 MANGLE(EvalPoint1) |
#define | glEvalPoint2 MANGLE(EvalPoint2) |
#define | glExecuteProgramNV MANGLE(ExecuteProgramNV) |
#define | glExtractComponentEXT MANGLE(ExtractComponentEXT) |
#define | glFeedbackBuffer MANGLE(FeedbackBuffer) |
#define | glFenceSync MANGLE(FenceSync) |
#define | glFinalCombinerInputNV MANGLE(FinalCombinerInputNV) |
#define | glFinish MANGLE(Finish) |
#define | glFinishAsyncSGIX MANGLE(FinishAsyncSGIX) |
#define | glFinishFenceAPPLE MANGLE(FinishFenceAPPLE) |
#define | glFinishFenceNV MANGLE(FinishFenceNV) |
#define | glFinishObjectAPPLE MANGLE(FinishObjectAPPLE) |
#define | glFinishTextureSUNX MANGLE(FinishTextureSUNX) |
#define | glFlush MANGLE(Flush) |
#define | glFlushMappedBufferRange MANGLE(FlushMappedBufferRange) |
#define | glFlushMappedBufferRangeAPPLE MANGLE(FlushMappedBufferRangeAPPLE) |
#define | glFlushMappedNamedBufferRangeEXT MANGLE(FlushMappedNamedBufferRangeEXT) |
#define | glFlushPixelDataRangeNV MANGLE(FlushPixelDataRangeNV) |
#define | glFlushRasterSGIX MANGLE(FlushRasterSGIX) |
#define | glFlushVertexArrayRangeAPPLE MANGLE(FlushVertexArrayRangeAPPLE) |
#define | glFlushVertexArrayRangeNV MANGLE(FlushVertexArrayRangeNV) |
#define | glFogCoordd MANGLE(FogCoordd) |
#define | glFogCoorddEXT MANGLE(FogCoorddEXT) |
#define | glFogCoorddv MANGLE(FogCoorddv) |
#define | glFogCoorddvEXT MANGLE(FogCoorddvEXT) |
#define | glFogCoordf MANGLE(FogCoordf) |
#define | glFogCoordfEXT MANGLE(FogCoordfEXT) |
#define | glFogCoordFormatNV MANGLE(FogCoordFormatNV) |
#define | glFogCoordfv MANGLE(FogCoordfv) |
#define | glFogCoordfvEXT MANGLE(FogCoordfvEXT) |
#define | glFogCoordhNV MANGLE(FogCoordhNV) |
#define | glFogCoordhvNV MANGLE(FogCoordhvNV) |
#define | glFogCoordPointer MANGLE(FogCoordPointer) |
#define | glFogCoordPointerEXT MANGLE(FogCoordPointerEXT) |
#define | glFogCoordPointerListIBM MANGLE(FogCoordPointerListIBM) |
#define | glFogf MANGLE(Fogf) |
#define | glFogFuncSGIS MANGLE(FogFuncSGIS) |
#define | glFogfv MANGLE(Fogfv) |
#define | glFogi MANGLE(Fogi) |
#define | glFogiv MANGLE(Fogiv) |
#define | glFragmentColorMaterialSGIX MANGLE(FragmentColorMaterialSGIX) |
#define | glFragmentLightfSGIX MANGLE(FragmentLightfSGIX) |
#define | glFragmentLightfvSGIX MANGLE(FragmentLightfvSGIX) |
#define | glFragmentLightiSGIX MANGLE(FragmentLightiSGIX) |
#define | glFragmentLightivSGIX MANGLE(FragmentLightivSGIX) |
#define | glFragmentLightModelfSGIX MANGLE(FragmentLightModelfSGIX) |
#define | glFragmentLightModelfvSGIX MANGLE(FragmentLightModelfvSGIX) |
#define | glFragmentLightModeliSGIX MANGLE(FragmentLightModeliSGIX) |
#define | glFragmentLightModelivSGIX MANGLE(FragmentLightModelivSGIX) |
#define | glFragmentMaterialfSGIX MANGLE(FragmentMaterialfSGIX) |
#define | glFragmentMaterialfvSGIX MANGLE(FragmentMaterialfvSGIX) |
#define | glFragmentMaterialiSGIX MANGLE(FragmentMaterialiSGIX) |
#define | glFragmentMaterialivSGIX MANGLE(FragmentMaterialivSGIX) |
#define | glFramebufferDrawBufferEXT MANGLE(FramebufferDrawBufferEXT) |
#define | glFramebufferDrawBuffersEXT MANGLE(FramebufferDrawBuffersEXT) |
#define | glFramebufferReadBufferEXT MANGLE(FramebufferReadBufferEXT) |
#define | glFramebufferRenderbuffer MANGLE(FramebufferRenderbuffer) |
#define | glFramebufferRenderbufferEXT MANGLE(FramebufferRenderbufferEXT) |
#define | glFramebufferTexture MANGLE(FramebufferTexture) |
#define | glFramebufferTexture1D MANGLE(FramebufferTexture1D) |
#define | glFramebufferTexture1DEXT MANGLE(FramebufferTexture1DEXT) |
#define | glFramebufferTexture2D MANGLE(FramebufferTexture2D) |
#define | glFramebufferTexture2DEXT MANGLE(FramebufferTexture2DEXT) |
#define | glFramebufferTexture3D MANGLE(FramebufferTexture3D) |
#define | glFramebufferTexture3DEXT MANGLE(FramebufferTexture3DEXT) |
#define | glFramebufferTextureARB MANGLE(FramebufferTextureARB) |
#define | glFramebufferTextureEXT MANGLE(FramebufferTextureEXT) |
#define | glFramebufferTextureFaceARB MANGLE(FramebufferTextureFaceARB) |
#define | glFramebufferTextureFaceEXT MANGLE(FramebufferTextureFaceEXT) |
#define | glFramebufferTextureLayer MANGLE(FramebufferTextureLayer) |
#define | glFramebufferTextureLayerARB MANGLE(FramebufferTextureLayerARB) |
#define | glFramebufferTextureLayerEXT MANGLE(FramebufferTextureLayerEXT) |
#define | glFrameTerminatorGREMEDY MANGLE(FrameTerminatorGREMEDY) |
#define | glFrameZoomSGIX MANGLE(FrameZoomSGIX) |
#define | glFreeObjectBufferATI MANGLE(FreeObjectBufferATI) |
#define | glFrontFace MANGLE(FrontFace) |
#define | glFrustum MANGLE(Frustum) |
#define | glGenAsyncMarkersSGIX MANGLE(GenAsyncMarkersSGIX) |
#define | glGenBuffers MANGLE(GenBuffers) |
#define | glGenBuffersARB MANGLE(GenBuffersARB) |
#define | glGenerateMipmap MANGLE(GenerateMipmap) |
#define | glGenerateMipmapEXT MANGLE(GenerateMipmapEXT) |
#define | glGenerateMultiTexMipmapEXT MANGLE(GenerateMultiTexMipmapEXT) |
#define | glGenerateTextureMipmapEXT MANGLE(GenerateTextureMipmapEXT) |
#define | glGenFencesAPPLE MANGLE(GenFencesAPPLE) |
#define | glGenFencesNV MANGLE(GenFencesNV) |
#define | glGenFragmentShadersATI MANGLE(GenFragmentShadersATI) |
#define | glGenFramebuffers MANGLE(GenFramebuffers) |
#define | glGenFramebuffersEXT MANGLE(GenFramebuffersEXT) |
#define | glGenLists MANGLE(GenLists) |
#define | glGenNamesAMD MANGLE(GenNamesAMD) |
#define | glGenOcclusionQueriesNV MANGLE(GenOcclusionQueriesNV) |
#define | glGenPerfMonitorsAMD MANGLE(GenPerfMonitorsAMD) |
#define | glGenProgramPipelines MANGLE(GenProgramPipelines) |
#define | glGenProgramsARB MANGLE(GenProgramsARB) |
#define | glGenProgramsNV MANGLE(GenProgramsNV) |
#define | glGenQueries MANGLE(GenQueries) |
#define | glGenQueriesARB MANGLE(GenQueriesARB) |
#define | glGenRenderbuffers MANGLE(GenRenderbuffers) |
#define | glGenRenderbuffersEXT MANGLE(GenRenderbuffersEXT) |
#define | glGenSamplers MANGLE(GenSamplers) |
#define | glGenSymbolsEXT MANGLE(GenSymbolsEXT) |
#define | glGenTextures MANGLE(GenTextures) |
#define | glGenTexturesEXT MANGLE(GenTexturesEXT) |
#define | glGenTransformFeedbacks MANGLE(GenTransformFeedbacks) |
#define | glGenTransformFeedbacksNV MANGLE(GenTransformFeedbacksNV) |
#define | glGenVertexArrays MANGLE(GenVertexArrays) |
#define | glGenVertexArraysAPPLE MANGLE(GenVertexArraysAPPLE) |
#define | glGenVertexShadersEXT MANGLE(GenVertexShadersEXT) |
#define | glGetActiveAttrib MANGLE(GetActiveAttrib) |
#define | glGetActiveAttribARB MANGLE(GetActiveAttribARB) |
#define | glGetActiveSubroutineName MANGLE(GetActiveSubroutineName) |
#define | glGetActiveSubroutineUniformiv MANGLE(GetActiveSubroutineUniformiv) |
#define | glGetActiveSubroutineUniformName MANGLE(GetActiveSubroutineUniformName) |
#define | glGetActiveUniform MANGLE(GetActiveUniform) |
#define | glGetActiveUniformARB MANGLE(GetActiveUniformARB) |
#define | glGetActiveUniformBlockiv MANGLE(GetActiveUniformBlockiv) |
#define | glGetActiveUniformBlockName MANGLE(GetActiveUniformBlockName) |
#define | glGetActiveUniformName MANGLE(GetActiveUniformName) |
#define | glGetActiveUniformsiv MANGLE(GetActiveUniformsiv) |
#define | glGetActiveVaryingNV MANGLE(GetActiveVaryingNV) |
#define | glGetArrayObjectfvATI MANGLE(GetArrayObjectfvATI) |
#define | glGetArrayObjectivATI MANGLE(GetArrayObjectivATI) |
#define | glGetAttachedObjectsARB MANGLE(GetAttachedObjectsARB) |
#define | glGetAttachedShaders MANGLE(GetAttachedShaders) |
#define | glGetAttribLocation MANGLE(GetAttribLocation) |
#define | glGetAttribLocationARB MANGLE(GetAttribLocationARB) |
#define | glGetBooleani_v MANGLE(GetBooleani_v) |
#define | glGetBooleanIndexedvEXT MANGLE(GetBooleanIndexedvEXT) |
#define | glGetBooleanv MANGLE(GetBooleanv) |
#define | glGetBufferParameteri64v MANGLE(GetBufferParameteri64v) |
#define | glGetBufferParameteriv MANGLE(GetBufferParameteriv) |
#define | glGetBufferParameterivARB MANGLE(GetBufferParameterivARB) |
#define | glGetBufferParameterui64vNV MANGLE(GetBufferParameterui64vNV) |
#define | glGetBufferPointerv MANGLE(GetBufferPointerv) |
#define | glGetBufferPointervARB MANGLE(GetBufferPointervARB) |
#define | glGetBufferSubData MANGLE(GetBufferSubData) |
#define | glGetBufferSubDataARB MANGLE(GetBufferSubDataARB) |
#define | glGetClipPlane MANGLE(GetClipPlane) |
#define | glGetColorTable MANGLE(GetColorTable) |
#define | glGetColorTableEXT MANGLE(GetColorTableEXT) |
#define | glGetColorTableParameterfv MANGLE(GetColorTableParameterfv) |
#define | glGetColorTableParameterfvEXT MANGLE(GetColorTableParameterfvEXT) |
#define | glGetColorTableParameterfvSGI MANGLE(GetColorTableParameterfvSGI) |
#define | glGetColorTableParameteriv MANGLE(GetColorTableParameteriv) |
#define | glGetColorTableParameterivEXT MANGLE(GetColorTableParameterivEXT) |
#define | glGetColorTableParameterivSGI MANGLE(GetColorTableParameterivSGI) |
#define | glGetColorTableSGI MANGLE(GetColorTableSGI) |
#define | glGetCombinerInputParameterfvNV MANGLE(GetCombinerInputParameterfvNV) |
#define | glGetCombinerInputParameterivNV MANGLE(GetCombinerInputParameterivNV) |
#define | glGetCombinerOutputParameterfvNV MANGLE(GetCombinerOutputParameterfvNV) |
#define | glGetCombinerOutputParameterivNV MANGLE(GetCombinerOutputParameterivNV) |
#define | glGetCombinerStageParameterfvNV MANGLE(GetCombinerStageParameterfvNV) |
#define | glGetCompressedMultiTexImageEXT MANGLE(GetCompressedMultiTexImageEXT) |
#define | glGetCompressedTexImage MANGLE(GetCompressedTexImage) |
#define | glGetCompressedTexImageARB MANGLE(GetCompressedTexImageARB) |
#define | glGetCompressedTextureImageEXT MANGLE(GetCompressedTextureImageEXT) |
#define | glGetConvolutionFilter MANGLE(GetConvolutionFilter) |
#define | glGetConvolutionFilterEXT MANGLE(GetConvolutionFilterEXT) |
#define | glGetConvolutionParameterfv MANGLE(GetConvolutionParameterfv) |
#define | glGetConvolutionParameterfvEXT MANGLE(GetConvolutionParameterfvEXT) |
#define | glGetConvolutionParameteriv MANGLE(GetConvolutionParameteriv) |
#define | glGetConvolutionParameterivEXT MANGLE(GetConvolutionParameterivEXT) |
#define | glGetDebugLogLengthMESA MANGLE(GetDebugLogLengthMESA) |
#define | glGetDebugLogMESA MANGLE(GetDebugLogMESA) |
#define | glGetDebugMessageLogAMD MANGLE(GetDebugMessageLogAMD) |
#define | glGetDebugMessageLogARB MANGLE(GetDebugMessageLogARB) |
#define | glGetDetailTexFuncSGIS MANGLE(GetDetailTexFuncSGIS) |
#define | glGetDoublei_v MANGLE(GetDoublei_v) |
#define | glGetDoubleIndexedvEXT MANGLE(GetDoubleIndexedvEXT) |
#define | glGetDoublev MANGLE(GetDoublev) |
#define | glGetError MANGLE(GetError) |
#define | glGetFenceivNV MANGLE(GetFenceivNV) |
#define | glGetFinalCombinerInputParameterfvNV MANGLE(GetFinalCombinerInputParameterfvNV) |
#define | glGetFinalCombinerInputParameterivNV MANGLE(GetFinalCombinerInputParameterivNV) |
#define | glGetFloati_v MANGLE(GetFloati_v) |
#define | glGetFloatIndexedvEXT MANGLE(GetFloatIndexedvEXT) |
#define | glGetFloatv MANGLE(GetFloatv) |
#define | glGetFogFuncSGIS MANGLE(GetFogFuncSGIS) |
#define | glGetFragDataIndex MANGLE(GetFragDataIndex) |
#define | glGetFragDataLocation MANGLE(GetFragDataLocation) |
#define | glGetFragDataLocationEXT MANGLE(GetFragDataLocationEXT) |
#define | glGetFragmentLightfvSGIX MANGLE(GetFragmentLightfvSGIX) |
#define | glGetFragmentLightivSGIX MANGLE(GetFragmentLightivSGIX) |
#define | glGetFragmentMaterialfvSGIX MANGLE(GetFragmentMaterialfvSGIX) |
#define | glGetFragmentMaterialivSGIX MANGLE(GetFragmentMaterialivSGIX) |
#define | glGetFramebufferAttachmentParameteriv MANGLE(GetFramebufferAttachmentParameteriv) |
#define | glGetFramebufferAttachmentParameterivEXT MANGLE(GetFramebufferAttachmentParameterivEXT) |
#define | glGetFramebufferParameterivEXT MANGLE(GetFramebufferParameterivEXT) |
#define | glGetGraphicsResetStatusARB MANGLE(GetGraphicsResetStatusARB) |
#define | glGetHandleARB MANGLE(GetHandleARB) |
#define | glGetHistogram MANGLE(GetHistogram) |
#define | glGetHistogramEXT MANGLE(GetHistogramEXT) |
#define | glGetHistogramParameterfv MANGLE(GetHistogramParameterfv) |
#define | glGetHistogramParameterfvEXT MANGLE(GetHistogramParameterfvEXT) |
#define | glGetHistogramParameteriv MANGLE(GetHistogramParameteriv) |
#define | glGetHistogramParameterivEXT MANGLE(GetHistogramParameterivEXT) |
#define | glGetImageTransformParameterfvHP MANGLE(GetImageTransformParameterfvHP) |
#define | glGetImageTransformParameterivHP MANGLE(GetImageTransformParameterivHP) |
#define | glGetInfoLogARB MANGLE(GetInfoLogARB) |
#define | glGetInstrumentsSGIX MANGLE(GetInstrumentsSGIX) |
#define | glGetInteger64i_v MANGLE(GetInteger64i_v) |
#define | glGetInteger64v MANGLE(GetInteger64v) |
#define | glGetIntegeri_v MANGLE(GetIntegeri_v) |
#define | glGetIntegerIndexedvEXT MANGLE(GetIntegerIndexedvEXT) |
#define | glGetIntegerui64i_vNV MANGLE(GetIntegerui64i_vNV) |
#define | glGetIntegerui64vNV MANGLE(GetIntegerui64vNV) |
#define | glGetIntegerv MANGLE(GetIntegerv) |
#define | glGetInvariantBooleanvEXT MANGLE(GetInvariantBooleanvEXT) |
#define | glGetInvariantFloatvEXT MANGLE(GetInvariantFloatvEXT) |
#define | glGetInvariantIntegervEXT MANGLE(GetInvariantIntegervEXT) |
#define | glGetLightfv MANGLE(GetLightfv) |
#define | glGetLightiv MANGLE(GetLightiv) |
#define | glGetListParameterfvSGIX MANGLE(GetListParameterfvSGIX) |
#define | glGetListParameterivSGIX MANGLE(GetListParameterivSGIX) |
#define | glGetLocalConstantBooleanvEXT MANGLE(GetLocalConstantBooleanvEXT) |
#define | glGetLocalConstantFloatvEXT MANGLE(GetLocalConstantFloatvEXT) |
#define | glGetLocalConstantIntegervEXT MANGLE(GetLocalConstantIntegervEXT) |
#define | glGetMapAttribParameterfvNV MANGLE(GetMapAttribParameterfvNV) |
#define | glGetMapAttribParameterivNV MANGLE(GetMapAttribParameterivNV) |
#define | glGetMapControlPointsNV MANGLE(GetMapControlPointsNV) |
#define | glGetMapdv MANGLE(GetMapdv) |
#define | glGetMapfv MANGLE(GetMapfv) |
#define | glGetMapiv MANGLE(GetMapiv) |
#define | glGetMapParameterfvNV MANGLE(GetMapParameterfvNV) |
#define | glGetMapParameterivNV MANGLE(GetMapParameterivNV) |
#define | glGetMaterialfv MANGLE(GetMaterialfv) |
#define | glGetMaterialiv MANGLE(GetMaterialiv) |
#define | glGetMinmax MANGLE(GetMinmax) |
#define | glGetMinmaxEXT MANGLE(GetMinmaxEXT) |
#define | glGetMinmaxParameterfv MANGLE(GetMinmaxParameterfv) |
#define | glGetMinmaxParameterfvEXT MANGLE(GetMinmaxParameterfvEXT) |
#define | glGetMinmaxParameteriv MANGLE(GetMinmaxParameteriv) |
#define | glGetMinmaxParameterivEXT MANGLE(GetMinmaxParameterivEXT) |
#define | glGetMultisamplefv MANGLE(GetMultisamplefv) |
#define | glGetMultisamplefvNV MANGLE(GetMultisamplefvNV) |
#define | glGetMultiTexEnvfvEXT MANGLE(GetMultiTexEnvfvEXT) |
#define | glGetMultiTexEnvivEXT MANGLE(GetMultiTexEnvivEXT) |
#define | glGetMultiTexGendvEXT MANGLE(GetMultiTexGendvEXT) |
#define | glGetMultiTexGenfvEXT MANGLE(GetMultiTexGenfvEXT) |
#define | glGetMultiTexGenivEXT MANGLE(GetMultiTexGenivEXT) |
#define | glGetMultiTexImageEXT MANGLE(GetMultiTexImageEXT) |
#define | glGetMultiTexLevelParameterfvEXT MANGLE(GetMultiTexLevelParameterfvEXT) |
#define | glGetMultiTexLevelParameterivEXT MANGLE(GetMultiTexLevelParameterivEXT) |
#define | glGetMultiTexParameterfvEXT MANGLE(GetMultiTexParameterfvEXT) |
#define | glGetMultiTexParameterIivEXT MANGLE(GetMultiTexParameterIivEXT) |
#define | glGetMultiTexParameterIuivEXT MANGLE(GetMultiTexParameterIuivEXT) |
#define | glGetMultiTexParameterivEXT MANGLE(GetMultiTexParameterivEXT) |
#define | glGetNamedBufferParameterivEXT MANGLE(GetNamedBufferParameterivEXT) |
#define | glGetNamedBufferParameterui64vNV MANGLE(GetNamedBufferParameterui64vNV) |
#define | glGetNamedBufferPointervEXT MANGLE(GetNamedBufferPointervEXT) |
#define | glGetNamedBufferSubDataEXT MANGLE(GetNamedBufferSubDataEXT) |
#define | glGetNamedFramebufferAttachmentParameterivEXT MANGLE(GetNamedFramebufferAttachmentParameterivEXT) |
#define | glGetNamedProgramivEXT MANGLE(GetNamedProgramivEXT) |
#define | glGetNamedProgramLocalParameterdvEXT MANGLE(GetNamedProgramLocalParameterdvEXT) |
#define | glGetNamedProgramLocalParameterfvEXT MANGLE(GetNamedProgramLocalParameterfvEXT) |
#define | glGetNamedProgramLocalParameterIivEXT MANGLE(GetNamedProgramLocalParameterIivEXT) |
#define | glGetNamedProgramLocalParameterIuivEXT MANGLE(GetNamedProgramLocalParameterIuivEXT) |
#define | glGetNamedProgramStringEXT MANGLE(GetNamedProgramStringEXT) |
#define | glGetNamedRenderbufferParameterivEXT MANGLE(GetNamedRenderbufferParameterivEXT) |
#define | glGetNamedStringARB MANGLE(GetNamedStringARB) |
#define | glGetNamedStringivARB MANGLE(GetNamedStringivARB) |
#define | glGetnColorTableARB MANGLE(GetnColorTableARB) |
#define | glGetnCompressedTexImageARB MANGLE(GetnCompressedTexImageARB) |
#define | glGetnConvolutionFilterARB MANGLE(GetnConvolutionFilterARB) |
#define | glGetnHistogramARB MANGLE(GetnHistogramARB) |
#define | glGetnMapdvARB MANGLE(GetnMapdvARB) |
#define | glGetnMapfvARB MANGLE(GetnMapfvARB) |
#define | glGetnMapivARB MANGLE(GetnMapivARB) |
#define | glGetnMinmaxARB MANGLE(GetnMinmaxARB) |
#define | glGetnPixelMapfvARB MANGLE(GetnPixelMapfvARB) |
#define | glGetnPixelMapuivARB MANGLE(GetnPixelMapuivARB) |
#define | glGetnPixelMapusvARB MANGLE(GetnPixelMapusvARB) |
#define | glGetnPolygonStippleARB MANGLE(GetnPolygonStippleARB) |
#define | glGetnSeparableFilterARB MANGLE(GetnSeparableFilterARB) |
#define | glGetnTexImageARB MANGLE(GetnTexImageARB) |
#define | glGetnUniformdvARB MANGLE(GetnUniformdvARB) |
#define | glGetnUniformfvARB MANGLE(GetnUniformfvARB) |
#define | glGetnUniformivARB MANGLE(GetnUniformivARB) |
#define | glGetnUniformuivARB MANGLE(GetnUniformuivARB) |
#define | glGetObjectBufferfvATI MANGLE(GetObjectBufferfvATI) |
#define | glGetObjectBufferivATI MANGLE(GetObjectBufferivATI) |
#define | glGetObjectParameterfvARB MANGLE(GetObjectParameterfvARB) |
#define | glGetObjectParameterivAPPLE MANGLE(GetObjectParameterivAPPLE) |
#define | glGetObjectParameterivARB MANGLE(GetObjectParameterivARB) |
#define | glGetOcclusionQueryivNV MANGLE(GetOcclusionQueryivNV) |
#define | glGetOcclusionQueryuivNV MANGLE(GetOcclusionQueryuivNV) |
#define | glGetPerfMonitorCounterDataAMD MANGLE(GetPerfMonitorCounterDataAMD) |
#define | glGetPerfMonitorCounterInfoAMD MANGLE(GetPerfMonitorCounterInfoAMD) |
#define | glGetPerfMonitorCountersAMD MANGLE(GetPerfMonitorCountersAMD) |
#define | glGetPerfMonitorCounterStringAMD MANGLE(GetPerfMonitorCounterStringAMD) |
#define | glGetPerfMonitorGroupsAMD MANGLE(GetPerfMonitorGroupsAMD) |
#define | glGetPerfMonitorGroupStringAMD MANGLE(GetPerfMonitorGroupStringAMD) |
#define | glGetPixelMapfv MANGLE(GetPixelMapfv) |
#define | glGetPixelMapuiv MANGLE(GetPixelMapuiv) |
#define | glGetPixelMapusv MANGLE(GetPixelMapusv) |
#define | glGetPixelTexGenParameterfvSGIS MANGLE(GetPixelTexGenParameterfvSGIS) |
#define | glGetPixelTexGenParameterivSGIS MANGLE(GetPixelTexGenParameterivSGIS) |
#define | glGetPointerIndexedvEXT MANGLE(GetPointerIndexedvEXT) |
#define | glGetPointerv MANGLE(GetPointerv) |
#define | glGetPointervEXT MANGLE(GetPointervEXT) |
#define | glGetPolygonStipple MANGLE(GetPolygonStipple) |
#define | glGetProgramBinary MANGLE(GetProgramBinary) |
#define | glGetProgramEnvParameterdvARB MANGLE(GetProgramEnvParameterdvARB) |
#define | glGetProgramEnvParameterfvARB MANGLE(GetProgramEnvParameterfvARB) |
#define | glGetProgramEnvParameterIivNV MANGLE(GetProgramEnvParameterIivNV) |
#define | glGetProgramEnvParameterIuivNV MANGLE(GetProgramEnvParameterIuivNV) |
#define | glGetProgramInfoLog MANGLE(GetProgramInfoLog) |
#define | glGetProgramiv MANGLE(GetProgramiv) |
#define | glGetProgramivARB MANGLE(GetProgramivARB) |
#define | glGetProgramivNV MANGLE(GetProgramivNV) |
#define | glGetProgramLocalParameterdvARB MANGLE(GetProgramLocalParameterdvARB) |
#define | glGetProgramLocalParameterfvARB MANGLE(GetProgramLocalParameterfvARB) |
#define | glGetProgramLocalParameterIivNV MANGLE(GetProgramLocalParameterIivNV) |
#define | glGetProgramLocalParameterIuivNV MANGLE(GetProgramLocalParameterIuivNV) |
#define | glGetProgramNamedParameterdvNV MANGLE(GetProgramNamedParameterdvNV) |
#define | glGetProgramNamedParameterfvNV MANGLE(GetProgramNamedParameterfvNV) |
#define | glGetProgramParameterdvNV MANGLE(GetProgramParameterdvNV) |
#define | glGetProgramParameterfvNV MANGLE(GetProgramParameterfvNV) |
#define | glGetProgramPipelineInfoLog MANGLE(GetProgramPipelineInfoLog) |
#define | glGetProgramPipelineiv MANGLE(GetProgramPipelineiv) |
#define | glGetProgramRegisterfvMESA MANGLE(GetProgramRegisterfvMESA) |
#define | glGetProgramStageiv MANGLE(GetProgramStageiv) |
#define | glGetProgramStringARB MANGLE(GetProgramStringARB) |
#define | glGetProgramStringNV MANGLE(GetProgramStringNV) |
#define | glGetProgramSubroutineParameteruivNV MANGLE(GetProgramSubroutineParameteruivNV) |
#define | glGetQueryIndexediv MANGLE(GetQueryIndexediv) |
#define | glGetQueryiv MANGLE(GetQueryiv) |
#define | glGetQueryivARB MANGLE(GetQueryivARB) |
#define | glGetQueryObjecti64v MANGLE(GetQueryObjecti64v) |
#define | glGetQueryObjecti64vEXT MANGLE(GetQueryObjecti64vEXT) |
#define | glGetQueryObjectiv MANGLE(GetQueryObjectiv) |
#define | glGetQueryObjectivARB MANGLE(GetQueryObjectivARB) |
#define | glGetQueryObjectui64v MANGLE(GetQueryObjectui64v) |
#define | glGetQueryObjectui64vEXT MANGLE(GetQueryObjectui64vEXT) |
#define | glGetQueryObjectuiv MANGLE(GetQueryObjectuiv) |
#define | glGetQueryObjectuivARB MANGLE(GetQueryObjectuivARB) |
#define | glGetRenderbufferParameteriv MANGLE(GetRenderbufferParameteriv) |
#define | glGetRenderbufferParameterivEXT MANGLE(GetRenderbufferParameterivEXT) |
#define | glGetSamplerParameterfv MANGLE(GetSamplerParameterfv) |
#define | glGetSamplerParameterIiv MANGLE(GetSamplerParameterIiv) |
#define | glGetSamplerParameterIuiv MANGLE(GetSamplerParameterIuiv) |
#define | glGetSamplerParameteriv MANGLE(GetSamplerParameteriv) |
#define | glGetSeparableFilter MANGLE(GetSeparableFilter) |
#define | glGetSeparableFilterEXT MANGLE(GetSeparableFilterEXT) |
#define | glGetShaderInfoLog MANGLE(GetShaderInfoLog) |
#define | glGetShaderiv MANGLE(GetShaderiv) |
#define | glGetShaderPrecisionFormat MANGLE(GetShaderPrecisionFormat) |
#define | glGetShaderSource MANGLE(GetShaderSource) |
#define | glGetShaderSourceARB MANGLE(GetShaderSourceARB) |
#define | glGetSharpenTexFuncSGIS MANGLE(GetSharpenTexFuncSGIS) |
#define | glGetString MANGLE(GetString) |
#define | glGetStringi MANGLE(GetStringi) |
#define | glGetSubroutineIndex MANGLE(GetSubroutineIndex) |
#define | glGetSubroutineUniformLocation MANGLE(GetSubroutineUniformLocation) |
#define | glGetSynciv MANGLE(GetSynciv) |
#define | glGetTexBumpParameterfvATI MANGLE(GetTexBumpParameterfvATI) |
#define | glGetTexBumpParameterivATI MANGLE(GetTexBumpParameterivATI) |
#define | glGetTexEnvfv MANGLE(GetTexEnvfv) |
#define | glGetTexEnviv MANGLE(GetTexEnviv) |
#define | glGetTexFilterFuncSGIS MANGLE(GetTexFilterFuncSGIS) |
#define | glGetTexGendv MANGLE(GetTexGendv) |
#define | glGetTexGenfv MANGLE(GetTexGenfv) |
#define | glGetTexGeniv MANGLE(GetTexGeniv) |
#define | glGetTexImage MANGLE(GetTexImage) |
#define | glGetTexLevelParameterfv MANGLE(GetTexLevelParameterfv) |
#define | glGetTexLevelParameteriv MANGLE(GetTexLevelParameteriv) |
#define | glGetTexParameterfv MANGLE(GetTexParameterfv) |
#define | glGetTexParameterIiv MANGLE(GetTexParameterIiv) |
#define | glGetTexParameterIivEXT MANGLE(GetTexParameterIivEXT) |
#define | glGetTexParameterIuiv MANGLE(GetTexParameterIuiv) |
#define | glGetTexParameterIuivEXT MANGLE(GetTexParameterIuivEXT) |
#define | glGetTexParameteriv MANGLE(GetTexParameteriv) |
#define | glGetTexParameterPointervAPPLE MANGLE(GetTexParameterPointervAPPLE) |
#define | glGetTextureImageEXT MANGLE(GetTextureImageEXT) |
#define | glGetTextureLevelParameterfvEXT MANGLE(GetTextureLevelParameterfvEXT) |
#define | glGetTextureLevelParameterivEXT MANGLE(GetTextureLevelParameterivEXT) |
#define | glGetTextureParameterfvEXT MANGLE(GetTextureParameterfvEXT) |
#define | glGetTextureParameterIivEXT MANGLE(GetTextureParameterIivEXT) |
#define | glGetTextureParameterIuivEXT MANGLE(GetTextureParameterIuivEXT) |
#define | glGetTextureParameterivEXT MANGLE(GetTextureParameterivEXT) |
#define | glGetTrackMatrixivNV MANGLE(GetTrackMatrixivNV) |
#define | glGetTransformFeedbackVarying MANGLE(GetTransformFeedbackVarying) |
#define | glGetTransformFeedbackVaryingEXT MANGLE(GetTransformFeedbackVaryingEXT) |
#define | glGetTransformFeedbackVaryingNV MANGLE(GetTransformFeedbackVaryingNV) |
#define | glGetUniformBlockIndex MANGLE(GetUniformBlockIndex) |
#define | glGetUniformBufferSizeEXT MANGLE(GetUniformBufferSizeEXT) |
#define | glGetUniformdv MANGLE(GetUniformdv) |
#define | glGetUniformfv MANGLE(GetUniformfv) |
#define | glGetUniformfvARB MANGLE(GetUniformfvARB) |
#define | glGetUniformi64vNV MANGLE(GetUniformi64vNV) |
#define | glGetUniformIndices MANGLE(GetUniformIndices) |
#define | glGetUniformiv MANGLE(GetUniformiv) |
#define | glGetUniformivARB MANGLE(GetUniformivARB) |
#define | glGetUniformLocation MANGLE(GetUniformLocation) |
#define | glGetUniformLocationARB MANGLE(GetUniformLocationARB) |
#define | glGetUniformOffsetEXT MANGLE(GetUniformOffsetEXT) |
#define | glGetUniformSubroutineuiv MANGLE(GetUniformSubroutineuiv) |
#define | glGetUniformui64vNV MANGLE(GetUniformui64vNV) |
#define | glGetUniformuiv MANGLE(GetUniformuiv) |
#define | glGetUniformuivEXT MANGLE(GetUniformuivEXT) |
#define | glGetVariantArrayObjectfvATI MANGLE(GetVariantArrayObjectfvATI) |
#define | glGetVariantArrayObjectivATI MANGLE(GetVariantArrayObjectivATI) |
#define | glGetVariantBooleanvEXT MANGLE(GetVariantBooleanvEXT) |
#define | glGetVariantFloatvEXT MANGLE(GetVariantFloatvEXT) |
#define | glGetVariantIntegervEXT MANGLE(GetVariantIntegervEXT) |
#define | glGetVariantPointervEXT MANGLE(GetVariantPointervEXT) |
#define | glGetVaryingLocationNV MANGLE(GetVaryingLocationNV) |
#define | glGetVertexAttribArrayObjectfvATI MANGLE(GetVertexAttribArrayObjectfvATI) |
#define | glGetVertexAttribArrayObjectivATI MANGLE(GetVertexAttribArrayObjectivATI) |
#define | glGetVertexAttribdv MANGLE(GetVertexAttribdv) |
#define | glGetVertexAttribdvARB MANGLE(GetVertexAttribdvARB) |
#define | glGetVertexAttribdvNV MANGLE(GetVertexAttribdvNV) |
#define | glGetVertexAttribfv MANGLE(GetVertexAttribfv) |
#define | glGetVertexAttribfvARB MANGLE(GetVertexAttribfvARB) |
#define | glGetVertexAttribfvNV MANGLE(GetVertexAttribfvNV) |
#define | glGetVertexAttribIiv MANGLE(GetVertexAttribIiv) |
#define | glGetVertexAttribIivEXT MANGLE(GetVertexAttribIivEXT) |
#define | glGetVertexAttribIuiv MANGLE(GetVertexAttribIuiv) |
#define | glGetVertexAttribIuivEXT MANGLE(GetVertexAttribIuivEXT) |
#define | glGetVertexAttribiv MANGLE(GetVertexAttribiv) |
#define | glGetVertexAttribivARB MANGLE(GetVertexAttribivARB) |
#define | glGetVertexAttribivNV MANGLE(GetVertexAttribivNV) |
#define | glGetVertexAttribLdv MANGLE(GetVertexAttribLdv) |
#define | glGetVertexAttribLdvEXT MANGLE(GetVertexAttribLdvEXT) |
#define | glGetVertexAttribLi64vNV MANGLE(GetVertexAttribLi64vNV) |
#define | glGetVertexAttribLui64vNV MANGLE(GetVertexAttribLui64vNV) |
#define | glGetVertexAttribPointerv MANGLE(GetVertexAttribPointerv) |
#define | glGetVertexAttribPointervARB MANGLE(GetVertexAttribPointervARB) |
#define | glGetVertexAttribPointervNV MANGLE(GetVertexAttribPointervNV) |
#define | glGetVideoCaptureivNV MANGLE(GetVideoCaptureivNV) |
#define | glGetVideoCaptureStreamdvNV MANGLE(GetVideoCaptureStreamdvNV) |
#define | glGetVideoCaptureStreamfvNV MANGLE(GetVideoCaptureStreamfvNV) |
#define | glGetVideoCaptureStreamivNV MANGLE(GetVideoCaptureStreamivNV) |
#define | glGetVideoi64vNV MANGLE(GetVideoi64vNV) |
#define | glGetVideoivNV MANGLE(GetVideoivNV) |
#define | glGetVideoui64vNV MANGLE(GetVideoui64vNV) |
#define | glGetVideouivNV MANGLE(GetVideouivNV) |
#define | glGlobalAlphaFactorbSUN MANGLE(GlobalAlphaFactorbSUN) |
#define | glGlobalAlphaFactordSUN MANGLE(GlobalAlphaFactordSUN) |
#define | glGlobalAlphaFactorfSUN MANGLE(GlobalAlphaFactorfSUN) |
#define | glGlobalAlphaFactoriSUN MANGLE(GlobalAlphaFactoriSUN) |
#define | glGlobalAlphaFactorsSUN MANGLE(GlobalAlphaFactorsSUN) |
#define | glGlobalAlphaFactorubSUN MANGLE(GlobalAlphaFactorubSUN) |
#define | glGlobalAlphaFactoruiSUN MANGLE(GlobalAlphaFactoruiSUN) |
#define | glGlobalAlphaFactorusSUN MANGLE(GlobalAlphaFactorusSUN) |
#define | glHint MANGLE(Hint) |
#define | glHintPGI MANGLE(HintPGI) |
#define | glHistogram MANGLE(Histogram) |
#define | glHistogramEXT MANGLE(HistogramEXT) |
#define | glIglooInterfaceSGIX MANGLE(IglooInterfaceSGIX) |
#define | glImageTransformParameterfHP MANGLE(ImageTransformParameterfHP) |
#define | glImageTransformParameterfvHP MANGLE(ImageTransformParameterfvHP) |
#define | glImageTransformParameteriHP MANGLE(ImageTransformParameteriHP) |
#define | glImageTransformParameterivHP MANGLE(ImageTransformParameterivHP) |
#define | glIndexd MANGLE(Indexd) |
#define | glIndexdv MANGLE(Indexdv) |
#define | glIndexf MANGLE(Indexf) |
#define | glIndexFormatNV MANGLE(IndexFormatNV) |
#define | glIndexFuncEXT MANGLE(IndexFuncEXT) |
#define | glIndexfv MANGLE(Indexfv) |
#define | glIndexi MANGLE(Indexi) |
#define | glIndexiv MANGLE(Indexiv) |
#define | glIndexMask MANGLE(IndexMask) |
#define | glIndexMaterialEXT MANGLE(IndexMaterialEXT) |
#define | glIndexPointer MANGLE(IndexPointer) |
#define | glIndexPointerEXT MANGLE(IndexPointerEXT) |
#define | glIndexPointerListIBM MANGLE(IndexPointerListIBM) |
#define | glIndexs MANGLE(Indexs) |
#define | glIndexsv MANGLE(Indexsv) |
#define | glIndexub MANGLE(Indexub) |
#define | glIndexubv MANGLE(Indexubv) |
#define | glInitNames MANGLE(InitNames) |
#define | glInsertComponentEXT MANGLE(InsertComponentEXT) |
#define | glInstrumentsBufferSGIX MANGLE(InstrumentsBufferSGIX) |
#define | glInterleavedArrays MANGLE(InterleavedArrays) |
#define | glIsAsyncMarkerSGIX MANGLE(IsAsyncMarkerSGIX) |
#define | glIsBuffer MANGLE(IsBuffer) |
#define | glIsBufferARB MANGLE(IsBufferARB) |
#define | glIsBufferResidentNV MANGLE(IsBufferResidentNV) |
#define | glIsEnabled MANGLE(IsEnabled) |
#define | glIsEnabledi MANGLE(IsEnabledi) |
#define | glIsEnabledIndexedEXT MANGLE(IsEnabledIndexedEXT) |
#define | glIsFenceAPPLE MANGLE(IsFenceAPPLE) |
#define | glIsFenceNV MANGLE(IsFenceNV) |
#define | glIsFramebuffer MANGLE(IsFramebuffer) |
#define | glIsFramebufferEXT MANGLE(IsFramebufferEXT) |
#define | glIsList MANGLE(IsList) |
#define | glIsNameAMD MANGLE(IsNameAMD) |
#define | glIsNamedBufferResidentNV MANGLE(IsNamedBufferResidentNV) |
#define | glIsNamedStringARB MANGLE(IsNamedStringARB) |
#define | glIsObjectBufferATI MANGLE(IsObjectBufferATI) |
#define | glIsOcclusionQueryNV MANGLE(IsOcclusionQueryNV) |
#define | glIsProgram MANGLE(IsProgram) |
#define | glIsProgramARB MANGLE(IsProgramARB) |
#define | glIsProgramNV MANGLE(IsProgramNV) |
#define | glIsProgramPipeline MANGLE(IsProgramPipeline) |
#define | glIsQuery MANGLE(IsQuery) |
#define | glIsQueryARB MANGLE(IsQueryARB) |
#define | glIsRenderbuffer MANGLE(IsRenderbuffer) |
#define | glIsRenderbufferEXT MANGLE(IsRenderbufferEXT) |
#define | glIsSampler MANGLE(IsSampler) |
#define | glIsShader MANGLE(IsShader) |
#define | glIsSync MANGLE(IsSync) |
#define | glIsTexture MANGLE(IsTexture) |
#define | glIsTextureEXT MANGLE(IsTextureEXT) |
#define | glIsTransformFeedback MANGLE(IsTransformFeedback) |
#define | glIsTransformFeedbackNV MANGLE(IsTransformFeedbackNV) |
#define | glIsVariantEnabledEXT MANGLE(IsVariantEnabledEXT) |
#define | glIsVertexArray MANGLE(IsVertexArray) |
#define | glIsVertexArrayAPPLE MANGLE(IsVertexArrayAPPLE) |
#define | glIsVertexAttribEnabledAPPLE MANGLE(IsVertexAttribEnabledAPPLE) |
#define | glLightEnviSGIX MANGLE(LightEnviSGIX) |
#define | glLightf MANGLE(Lightf) |
#define | glLightfv MANGLE(Lightfv) |
#define | glLighti MANGLE(Lighti) |
#define | glLightiv MANGLE(Lightiv) |
#define | glLightModelf MANGLE(LightModelf) |
#define | glLightModelfv MANGLE(LightModelfv) |
#define | glLightModeli MANGLE(LightModeli) |
#define | glLightModeliv MANGLE(LightModeliv) |
#define | glLineStipple MANGLE(LineStipple) |
#define | glLineWidth MANGLE(LineWidth) |
#define | glLinkProgram MANGLE(LinkProgram) |
#define | glLinkProgramARB MANGLE(LinkProgramARB) |
#define | glListBase MANGLE(ListBase) |
#define | glListParameterfSGIX MANGLE(ListParameterfSGIX) |
#define | glListParameterfvSGIX MANGLE(ListParameterfvSGIX) |
#define | glListParameteriSGIX MANGLE(ListParameteriSGIX) |
#define | glListParameterivSGIX MANGLE(ListParameterivSGIX) |
#define | glLoadIdentity MANGLE(LoadIdentity) |
#define | glLoadIdentityDeformationMapSGIX MANGLE(LoadIdentityDeformationMapSGIX) |
#define | glLoadMatrixd MANGLE(LoadMatrixd) |
#define | glLoadMatrixf MANGLE(LoadMatrixf) |
#define | glLoadName MANGLE(LoadName) |
#define | glLoadProgramNV MANGLE(LoadProgramNV) |
#define | glLoadTransposeMatrixd MANGLE(LoadTransposeMatrixd) |
#define | glLoadTransposeMatrixdARB MANGLE(LoadTransposeMatrixdARB) |
#define | glLoadTransposeMatrixf MANGLE(LoadTransposeMatrixf) |
#define | glLoadTransposeMatrixfARB MANGLE(LoadTransposeMatrixfARB) |
#define | glLockArraysEXT MANGLE(LockArraysEXT) |
#define | glLogicOp MANGLE(LogicOp) |
#define | glMakeBufferNonResidentNV MANGLE(MakeBufferNonResidentNV) |
#define | glMakeBufferResidentNV MANGLE(MakeBufferResidentNV) |
#define | glMakeNamedBufferNonResidentNV MANGLE(MakeNamedBufferNonResidentNV) |
#define | glMakeNamedBufferResidentNV MANGLE(MakeNamedBufferResidentNV) |
#define | glMap1d MANGLE(Map1d) |
#define | glMap1f MANGLE(Map1f) |
#define | glMap2d MANGLE(Map2d) |
#define | glMap2f MANGLE(Map2f) |
#define | glMapBuffer MANGLE(MapBuffer) |
#define | glMapBufferARB MANGLE(MapBufferARB) |
#define | glMapBufferRange MANGLE(MapBufferRange) |
#define | glMapControlPointsNV MANGLE(MapControlPointsNV) |
#define | glMapGrid1d MANGLE(MapGrid1d) |
#define | glMapGrid1f MANGLE(MapGrid1f) |
#define | glMapGrid2d MANGLE(MapGrid2d) |
#define | glMapGrid2f MANGLE(MapGrid2f) |
#define | glMapNamedBufferEXT MANGLE(MapNamedBufferEXT) |
#define | glMapNamedBufferRangeEXT MANGLE(MapNamedBufferRangeEXT) |
#define | glMapObjectBufferATI MANGLE(MapObjectBufferATI) |
#define | glMapParameterfvNV MANGLE(MapParameterfvNV) |
#define | glMapParameterivNV MANGLE(MapParameterivNV) |
#define | glMapVertexAttrib1dAPPLE MANGLE(MapVertexAttrib1dAPPLE) |
#define | glMapVertexAttrib1fAPPLE MANGLE(MapVertexAttrib1fAPPLE) |
#define | glMapVertexAttrib2dAPPLE MANGLE(MapVertexAttrib2dAPPLE) |
#define | glMapVertexAttrib2fAPPLE MANGLE(MapVertexAttrib2fAPPLE) |
#define | glMaterialf MANGLE(Materialf) |
#define | glMaterialfv MANGLE(Materialfv) |
#define | glMateriali MANGLE(Materiali) |
#define | glMaterialiv MANGLE(Materialiv) |
#define | glMatrixFrustumEXT MANGLE(MatrixFrustumEXT) |
#define | glMatrixIndexPointerARB MANGLE(MatrixIndexPointerARB) |
#define | glMatrixIndexubvARB MANGLE(MatrixIndexubvARB) |
#define | glMatrixIndexuivARB MANGLE(MatrixIndexuivARB) |
#define | glMatrixIndexusvARB MANGLE(MatrixIndexusvARB) |
#define | glMatrixLoaddEXT MANGLE(MatrixLoaddEXT) |
#define | glMatrixLoadfEXT MANGLE(MatrixLoadfEXT) |
#define | glMatrixLoadIdentityEXT MANGLE(MatrixLoadIdentityEXT) |
#define | glMatrixLoadTransposedEXT MANGLE(MatrixLoadTransposedEXT) |
#define | glMatrixLoadTransposefEXT MANGLE(MatrixLoadTransposefEXT) |
#define | glMatrixMode MANGLE(MatrixMode) |
#define | glMatrixMultdEXT MANGLE(MatrixMultdEXT) |
#define | glMatrixMultfEXT MANGLE(MatrixMultfEXT) |
#define | glMatrixMultTransposedEXT MANGLE(MatrixMultTransposedEXT) |
#define | glMatrixMultTransposefEXT MANGLE(MatrixMultTransposefEXT) |
#define | glMatrixOrthoEXT MANGLE(MatrixOrthoEXT) |
#define | glMatrixPopEXT MANGLE(MatrixPopEXT) |
#define | glMatrixPushEXT MANGLE(MatrixPushEXT) |
#define | glMatrixRotatedEXT MANGLE(MatrixRotatedEXT) |
#define | glMatrixRotatefEXT MANGLE(MatrixRotatefEXT) |
#define | glMatrixScaledEXT MANGLE(MatrixScaledEXT) |
#define | glMatrixScalefEXT MANGLE(MatrixScalefEXT) |
#define | glMatrixTranslatedEXT MANGLE(MatrixTranslatedEXT) |
#define | glMatrixTranslatefEXT MANGLE(MatrixTranslatefEXT) |
#define | glMemoryBarrierEXT MANGLE(MemoryBarrierEXT) |
#define | glMinmax MANGLE(Minmax) |
#define | glMinmaxEXT MANGLE(MinmaxEXT) |
#define | glMinSampleShading MANGLE(MinSampleShading) |
#define | glMinSampleShadingARB MANGLE(MinSampleShadingARB) |
#define | glMultiDrawArrays MANGLE(MultiDrawArrays) |
#define | glMultiDrawArraysEXT MANGLE(MultiDrawArraysEXT) |
#define | glMultiDrawElementArrayAPPLE MANGLE(MultiDrawElementArrayAPPLE) |
#define | glMultiDrawElements MANGLE(MultiDrawElements) |
#define | glMultiDrawElementsBaseVertex MANGLE(MultiDrawElementsBaseVertex) |
#define | glMultiDrawElementsEXT MANGLE(MultiDrawElementsEXT) |
#define | glMultiDrawRangeElementArrayAPPLE MANGLE(MultiDrawRangeElementArrayAPPLE) |
#define | glMultiModeDrawArraysIBM MANGLE(MultiModeDrawArraysIBM) |
#define | glMultiModeDrawElementsIBM MANGLE(MultiModeDrawElementsIBM) |
#define | glMultiTexBufferEXT MANGLE(MultiTexBufferEXT) |
#define | glMultiTexCoord1d MANGLE(MultiTexCoord1d) |
#define | glMultiTexCoord1dARB MANGLE(MultiTexCoord1dARB) |
#define | glMultiTexCoord1dv MANGLE(MultiTexCoord1dv) |
#define | glMultiTexCoord1dvARB MANGLE(MultiTexCoord1dvARB) |
#define | glMultiTexCoord1f MANGLE(MultiTexCoord1f) |
#define | glMultiTexCoord1fARB MANGLE(MultiTexCoord1fARB) |
#define | glMultiTexCoord1fv MANGLE(MultiTexCoord1fv) |
#define | glMultiTexCoord1fvARB MANGLE(MultiTexCoord1fvARB) |
#define | glMultiTexCoord1hNV MANGLE(MultiTexCoord1hNV) |
#define | glMultiTexCoord1hvNV MANGLE(MultiTexCoord1hvNV) |
#define | glMultiTexCoord1i MANGLE(MultiTexCoord1i) |
#define | glMultiTexCoord1iARB MANGLE(MultiTexCoord1iARB) |
#define | glMultiTexCoord1iv MANGLE(MultiTexCoord1iv) |
#define | glMultiTexCoord1ivARB MANGLE(MultiTexCoord1ivARB) |
#define | glMultiTexCoord1s MANGLE(MultiTexCoord1s) |
#define | glMultiTexCoord1sARB MANGLE(MultiTexCoord1sARB) |
#define | glMultiTexCoord1sv MANGLE(MultiTexCoord1sv) |
#define | glMultiTexCoord1svARB MANGLE(MultiTexCoord1svARB) |
#define | glMultiTexCoord2d MANGLE(MultiTexCoord2d) |
#define | glMultiTexCoord2dARB MANGLE(MultiTexCoord2dARB) |
#define | glMultiTexCoord2dv MANGLE(MultiTexCoord2dv) |
#define | glMultiTexCoord2dvARB MANGLE(MultiTexCoord2dvARB) |
#define | glMultiTexCoord2f MANGLE(MultiTexCoord2f) |
#define | glMultiTexCoord2fARB MANGLE(MultiTexCoord2fARB) |
#define | glMultiTexCoord2fv MANGLE(MultiTexCoord2fv) |
#define | glMultiTexCoord2fvARB MANGLE(MultiTexCoord2fvARB) |
#define | glMultiTexCoord2hNV MANGLE(MultiTexCoord2hNV) |
#define | glMultiTexCoord2hvNV MANGLE(MultiTexCoord2hvNV) |
#define | glMultiTexCoord2i MANGLE(MultiTexCoord2i) |
#define | glMultiTexCoord2iARB MANGLE(MultiTexCoord2iARB) |
#define | glMultiTexCoord2iv MANGLE(MultiTexCoord2iv) |
#define | glMultiTexCoord2ivARB MANGLE(MultiTexCoord2ivARB) |
#define | glMultiTexCoord2s MANGLE(MultiTexCoord2s) |
#define | glMultiTexCoord2sARB MANGLE(MultiTexCoord2sARB) |
#define | glMultiTexCoord2sv MANGLE(MultiTexCoord2sv) |
#define | glMultiTexCoord2svARB MANGLE(MultiTexCoord2svARB) |
#define | glMultiTexCoord3d MANGLE(MultiTexCoord3d) |
#define | glMultiTexCoord3dARB MANGLE(MultiTexCoord3dARB) |
#define | glMultiTexCoord3dv MANGLE(MultiTexCoord3dv) |
#define | glMultiTexCoord3dvARB MANGLE(MultiTexCoord3dvARB) |
#define | glMultiTexCoord3f MANGLE(MultiTexCoord3f) |
#define | glMultiTexCoord3fARB MANGLE(MultiTexCoord3fARB) |
#define | glMultiTexCoord3fv MANGLE(MultiTexCoord3fv) |
#define | glMultiTexCoord3fvARB MANGLE(MultiTexCoord3fvARB) |
#define | glMultiTexCoord3hNV MANGLE(MultiTexCoord3hNV) |
#define | glMultiTexCoord3hvNV MANGLE(MultiTexCoord3hvNV) |
#define | glMultiTexCoord3i MANGLE(MultiTexCoord3i) |
#define | glMultiTexCoord3iARB MANGLE(MultiTexCoord3iARB) |
#define | glMultiTexCoord3iv MANGLE(MultiTexCoord3iv) |
#define | glMultiTexCoord3ivARB MANGLE(MultiTexCoord3ivARB) |
#define | glMultiTexCoord3s MANGLE(MultiTexCoord3s) |
#define | glMultiTexCoord3sARB MANGLE(MultiTexCoord3sARB) |
#define | glMultiTexCoord3sv MANGLE(MultiTexCoord3sv) |
#define | glMultiTexCoord3svARB MANGLE(MultiTexCoord3svARB) |
#define | glMultiTexCoord4d MANGLE(MultiTexCoord4d) |
#define | glMultiTexCoord4dARB MANGLE(MultiTexCoord4dARB) |
#define | glMultiTexCoord4dv MANGLE(MultiTexCoord4dv) |
#define | glMultiTexCoord4dvARB MANGLE(MultiTexCoord4dvARB) |
#define | glMultiTexCoord4f MANGLE(MultiTexCoord4f) |
#define | glMultiTexCoord4fARB MANGLE(MultiTexCoord4fARB) |
#define | glMultiTexCoord4fv MANGLE(MultiTexCoord4fv) |
#define | glMultiTexCoord4fvARB MANGLE(MultiTexCoord4fvARB) |
#define | glMultiTexCoord4hNV MANGLE(MultiTexCoord4hNV) |
#define | glMultiTexCoord4hvNV MANGLE(MultiTexCoord4hvNV) |
#define | glMultiTexCoord4i MANGLE(MultiTexCoord4i) |
#define | glMultiTexCoord4iARB MANGLE(MultiTexCoord4iARB) |
#define | glMultiTexCoord4iv MANGLE(MultiTexCoord4iv) |
#define | glMultiTexCoord4ivARB MANGLE(MultiTexCoord4ivARB) |
#define | glMultiTexCoord4s MANGLE(MultiTexCoord4s) |
#define | glMultiTexCoord4sARB MANGLE(MultiTexCoord4sARB) |
#define | glMultiTexCoord4sv MANGLE(MultiTexCoord4sv) |
#define | glMultiTexCoord4svARB MANGLE(MultiTexCoord4svARB) |
#define | glMultiTexCoordP1ui MANGLE(MultiTexCoordP1ui) |
#define | glMultiTexCoordP1uiv MANGLE(MultiTexCoordP1uiv) |
#define | glMultiTexCoordP2ui MANGLE(MultiTexCoordP2ui) |
#define | glMultiTexCoordP2uiv MANGLE(MultiTexCoordP2uiv) |
#define | glMultiTexCoordP3ui MANGLE(MultiTexCoordP3ui) |
#define | glMultiTexCoordP3uiv MANGLE(MultiTexCoordP3uiv) |
#define | glMultiTexCoordP4ui MANGLE(MultiTexCoordP4ui) |
#define | glMultiTexCoordP4uiv MANGLE(MultiTexCoordP4uiv) |
#define | glMultiTexCoordPointerEXT MANGLE(MultiTexCoordPointerEXT) |
#define | glMultiTexEnvfEXT MANGLE(MultiTexEnvfEXT) |
#define | glMultiTexEnvfvEXT MANGLE(MultiTexEnvfvEXT) |
#define | glMultiTexEnviEXT MANGLE(MultiTexEnviEXT) |
#define | glMultiTexEnvivEXT MANGLE(MultiTexEnvivEXT) |
#define | glMultiTexGendEXT MANGLE(MultiTexGendEXT) |
#define | glMultiTexGendvEXT MANGLE(MultiTexGendvEXT) |
#define | glMultiTexGenfEXT MANGLE(MultiTexGenfEXT) |
#define | glMultiTexGenfvEXT MANGLE(MultiTexGenfvEXT) |
#define | glMultiTexGeniEXT MANGLE(MultiTexGeniEXT) |
#define | glMultiTexGenivEXT MANGLE(MultiTexGenivEXT) |
#define | glMultiTexImage1DEXT MANGLE(MultiTexImage1DEXT) |
#define | glMultiTexImage2DEXT MANGLE(MultiTexImage2DEXT) |
#define | glMultiTexImage3DEXT MANGLE(MultiTexImage3DEXT) |
#define | glMultiTexParameterfEXT MANGLE(MultiTexParameterfEXT) |
#define | glMultiTexParameterfvEXT MANGLE(MultiTexParameterfvEXT) |
#define | glMultiTexParameteriEXT MANGLE(MultiTexParameteriEXT) |
#define | glMultiTexParameterIivEXT MANGLE(MultiTexParameterIivEXT) |
#define | glMultiTexParameterIuivEXT MANGLE(MultiTexParameterIuivEXT) |
#define | glMultiTexParameterivEXT MANGLE(MultiTexParameterivEXT) |
#define | glMultiTexRenderbufferEXT MANGLE(MultiTexRenderbufferEXT) |
#define | glMultiTexSubImage1DEXT MANGLE(MultiTexSubImage1DEXT) |
#define | glMultiTexSubImage2DEXT MANGLE(MultiTexSubImage2DEXT) |
#define | glMultiTexSubImage3DEXT MANGLE(MultiTexSubImage3DEXT) |
#define | glMultMatrixd MANGLE(MultMatrixd) |
#define | glMultMatrixf MANGLE(MultMatrixf) |
#define | glMultTransposeMatrixd MANGLE(MultTransposeMatrixd) |
#define | glMultTransposeMatrixdARB MANGLE(MultTransposeMatrixdARB) |
#define | glMultTransposeMatrixf MANGLE(MultTransposeMatrixf) |
#define | glMultTransposeMatrixfARB MANGLE(MultTransposeMatrixfARB) |
#define | glNamedBufferDataEXT MANGLE(NamedBufferDataEXT) |
#define | glNamedBufferSubDataEXT MANGLE(NamedBufferSubDataEXT) |
#define | glNamedCopyBufferSubDataEXT MANGLE(NamedCopyBufferSubDataEXT) |
#define | glNamedFramebufferRenderbufferEXT MANGLE(NamedFramebufferRenderbufferEXT) |
#define | glNamedFramebufferTexture1DEXT MANGLE(NamedFramebufferTexture1DEXT) |
#define | glNamedFramebufferTexture2DEXT MANGLE(NamedFramebufferTexture2DEXT) |
#define | glNamedFramebufferTexture3DEXT MANGLE(NamedFramebufferTexture3DEXT) |
#define | glNamedFramebufferTextureEXT MANGLE(NamedFramebufferTextureEXT) |
#define | glNamedFramebufferTextureFaceEXT MANGLE(NamedFramebufferTextureFaceEXT) |
#define | glNamedFramebufferTextureLayerEXT MANGLE(NamedFramebufferTextureLayerEXT) |
#define | glNamedProgramLocalParameter4dEXT MANGLE(NamedProgramLocalParameter4dEXT) |
#define | glNamedProgramLocalParameter4dvEXT MANGLE(NamedProgramLocalParameter4dvEXT) |
#define | glNamedProgramLocalParameter4fEXT MANGLE(NamedProgramLocalParameter4fEXT) |
#define | glNamedProgramLocalParameter4fvEXT MANGLE(NamedProgramLocalParameter4fvEXT) |
#define | glNamedProgramLocalParameterI4iEXT MANGLE(NamedProgramLocalParameterI4iEXT) |
#define | glNamedProgramLocalParameterI4ivEXT MANGLE(NamedProgramLocalParameterI4ivEXT) |
#define | glNamedProgramLocalParameterI4uiEXT MANGLE(NamedProgramLocalParameterI4uiEXT) |
#define | glNamedProgramLocalParameterI4uivEXT MANGLE(NamedProgramLocalParameterI4uivEXT) |
#define | glNamedProgramLocalParameters4fvEXT MANGLE(NamedProgramLocalParameters4fvEXT) |
#define | glNamedProgramLocalParametersI4ivEXT MANGLE(NamedProgramLocalParametersI4ivEXT) |
#define | glNamedProgramLocalParametersI4uivEXT MANGLE(NamedProgramLocalParametersI4uivEXT) |
#define | glNamedProgramStringEXT MANGLE(NamedProgramStringEXT) |
#define | glNamedRenderbufferStorageEXT MANGLE(NamedRenderbufferStorageEXT) |
#define | glNamedRenderbufferStorageMultisampleCoverageEXT MANGLE(NamedRenderbufferStorageMultisampleCoverageEXT) |
#define | glNamedRenderbufferStorageMultisampleEXT MANGLE(NamedRenderbufferStorageMultisampleEXT) |
#define | glNamedStringARB MANGLE(NamedStringARB) |
#define | glNewList MANGLE(NewList) |
#define | glNewObjectBufferATI MANGLE(NewObjectBufferATI) |
#define | glNormal3b MANGLE(Normal3b) |
#define | glNormal3bv MANGLE(Normal3bv) |
#define | glNormal3d MANGLE(Normal3d) |
#define | glNormal3dv MANGLE(Normal3dv) |
#define | glNormal3f MANGLE(Normal3f) |
#define | glNormal3fv MANGLE(Normal3fv) |
#define | glNormal3fVertex3fSUN MANGLE(Normal3fVertex3fSUN) |
#define | glNormal3fVertex3fvSUN MANGLE(Normal3fVertex3fvSUN) |
#define | glNormal3hNV MANGLE(Normal3hNV) |
#define | glNormal3hvNV MANGLE(Normal3hvNV) |
#define | glNormal3i MANGLE(Normal3i) |
#define | glNormal3iv MANGLE(Normal3iv) |
#define | glNormal3s MANGLE(Normal3s) |
#define | glNormal3sv MANGLE(Normal3sv) |
#define | glNormalFormatNV MANGLE(NormalFormatNV) |
#define | glNormalP3ui MANGLE(NormalP3ui) |
#define | glNormalP3uiv MANGLE(NormalP3uiv) |
#define | glNormalPointer MANGLE(NormalPointer) |
#define | glNormalPointerEXT MANGLE(NormalPointerEXT) |
#define | glNormalPointerListIBM MANGLE(NormalPointerListIBM) |
#define | glNormalPointervINTEL MANGLE(NormalPointervINTEL) |
#define | glNormalStream3bATI MANGLE(NormalStream3bATI) |
#define | glNormalStream3bvATI MANGLE(NormalStream3bvATI) |
#define | glNormalStream3dATI MANGLE(NormalStream3dATI) |
#define | glNormalStream3dvATI MANGLE(NormalStream3dvATI) |
#define | glNormalStream3fATI MANGLE(NormalStream3fATI) |
#define | glNormalStream3fvATI MANGLE(NormalStream3fvATI) |
#define | glNormalStream3iATI MANGLE(NormalStream3iATI) |
#define | glNormalStream3ivATI MANGLE(NormalStream3ivATI) |
#define | glNormalStream3sATI MANGLE(NormalStream3sATI) |
#define | glNormalStream3svATI MANGLE(NormalStream3svATI) |
#define | glObjectPurgeableAPPLE MANGLE(ObjectPurgeableAPPLE) |
#define | glObjectUnpurgeableAPPLE MANGLE(ObjectUnpurgeableAPPLE) |
#define | glOrtho MANGLE(Ortho) |
#define | glPassTexCoordATI MANGLE(PassTexCoordATI) |
#define | glPassThrough MANGLE(PassThrough) |
#define | glPatchParameterfv MANGLE(PatchParameterfv) |
#define | glPatchParameteri MANGLE(PatchParameteri) |
#define | glPauseTransformFeedback MANGLE(PauseTransformFeedback) |
#define | glPauseTransformFeedbackNV MANGLE(PauseTransformFeedbackNV) |
#define | glPixelDataRangeNV MANGLE(PixelDataRangeNV) |
#define | glPixelMapfv MANGLE(PixelMapfv) |
#define | glPixelMapuiv MANGLE(PixelMapuiv) |
#define | glPixelMapusv MANGLE(PixelMapusv) |
#define | glPixelStoref MANGLE(PixelStoref) |
#define | glPixelStorei MANGLE(PixelStorei) |
#define | glPixelTexGenParameterfSGIS MANGLE(PixelTexGenParameterfSGIS) |
#define | glPixelTexGenParameterfvSGIS MANGLE(PixelTexGenParameterfvSGIS) |
#define | glPixelTexGenParameteriSGIS MANGLE(PixelTexGenParameteriSGIS) |
#define | glPixelTexGenParameterivSGIS MANGLE(PixelTexGenParameterivSGIS) |
#define | glPixelTexGenSGIX MANGLE(PixelTexGenSGIX) |
#define | glPixelTransferf MANGLE(PixelTransferf) |
#define | glPixelTransferi MANGLE(PixelTransferi) |
#define | glPixelTransformParameterfEXT MANGLE(PixelTransformParameterfEXT) |
#define | glPixelTransformParameterfvEXT MANGLE(PixelTransformParameterfvEXT) |
#define | glPixelTransformParameteriEXT MANGLE(PixelTransformParameteriEXT) |
#define | glPixelTransformParameterivEXT MANGLE(PixelTransformParameterivEXT) |
#define | glPixelZoom MANGLE(PixelZoom) |
#define | glPNTrianglesfATI MANGLE(PNTrianglesfATI) |
#define | glPNTrianglesiATI MANGLE(PNTrianglesiATI) |
#define | glPointParameterf MANGLE(PointParameterf) |
#define | glPointParameterfARB MANGLE(PointParameterfARB) |
#define | glPointParameterfEXT MANGLE(PointParameterfEXT) |
#define | glPointParameterfSGIS MANGLE(PointParameterfSGIS) |
#define | glPointParameterfv MANGLE(PointParameterfv) |
#define | glPointParameterfvARB MANGLE(PointParameterfvARB) |
#define | glPointParameterfvEXT MANGLE(PointParameterfvEXT) |
#define | glPointParameterfvSGIS MANGLE(PointParameterfvSGIS) |
#define | glPointParameteri MANGLE(PointParameteri) |
#define | glPointParameteriNV MANGLE(PointParameteriNV) |
#define | glPointParameteriv MANGLE(PointParameteriv) |
#define | glPointParameterivNV MANGLE(PointParameterivNV) |
#define | glPointSize MANGLE(PointSize) |
#define | glPollAsyncSGIX MANGLE(PollAsyncSGIX) |
#define | glPollInstrumentsSGIX MANGLE(PollInstrumentsSGIX) |
#define | glPolygonMode MANGLE(PolygonMode) |
#define | glPolygonOffset MANGLE(PolygonOffset) |
#define | glPolygonOffsetEXT MANGLE(PolygonOffsetEXT) |
#define | glPolygonStipple MANGLE(PolygonStipple) |
#define | glPopAttrib MANGLE(PopAttrib) |
#define | glPopClientAttrib MANGLE(PopClientAttrib) |
#define | glPopMatrix MANGLE(PopMatrix) |
#define | glPopName MANGLE(PopName) |
#define | glPresentFrameDualFillNV MANGLE(PresentFrameDualFillNV) |
#define | glPresentFrameKeyedNV MANGLE(PresentFrameKeyedNV) |
#define | glPrimitiveRestartIndex MANGLE(PrimitiveRestartIndex) |
#define | glPrimitiveRestartIndexNV MANGLE(PrimitiveRestartIndexNV) |
#define | glPrimitiveRestartNV MANGLE(PrimitiveRestartNV) |
#define | glPrioritizeTextures MANGLE(PrioritizeTextures) |
#define | glPrioritizeTexturesEXT MANGLE(PrioritizeTexturesEXT) |
#define | glProgramBinary MANGLE(ProgramBinary) |
#define | glProgramBufferParametersfvNV MANGLE(ProgramBufferParametersfvNV) |
#define | glProgramBufferParametersIivNV MANGLE(ProgramBufferParametersIivNV) |
#define | glProgramBufferParametersIuivNV MANGLE(ProgramBufferParametersIuivNV) |
#define | glProgramCallbackMESA MANGLE(ProgramCallbackMESA) |
#define | glProgramEnvParameter4dARB MANGLE(ProgramEnvParameter4dARB) |
#define | glProgramEnvParameter4dvARB MANGLE(ProgramEnvParameter4dvARB) |
#define | glProgramEnvParameter4fARB MANGLE(ProgramEnvParameter4fARB) |
#define | glProgramEnvParameter4fvARB MANGLE(ProgramEnvParameter4fvARB) |
#define | glProgramEnvParameterI4iNV MANGLE(ProgramEnvParameterI4iNV) |
#define | glProgramEnvParameterI4ivNV MANGLE(ProgramEnvParameterI4ivNV) |
#define | glProgramEnvParameterI4uiNV MANGLE(ProgramEnvParameterI4uiNV) |
#define | glProgramEnvParameterI4uivNV MANGLE(ProgramEnvParameterI4uivNV) |
#define | glProgramEnvParameters4fvEXT MANGLE(ProgramEnvParameters4fvEXT) |
#define | glProgramEnvParametersI4ivNV MANGLE(ProgramEnvParametersI4ivNV) |
#define | glProgramEnvParametersI4uivNV MANGLE(ProgramEnvParametersI4uivNV) |
#define | glProgramLocalParameter4dARB MANGLE(ProgramLocalParameter4dARB) |
#define | glProgramLocalParameter4dvARB MANGLE(ProgramLocalParameter4dvARB) |
#define | glProgramLocalParameter4fARB MANGLE(ProgramLocalParameter4fARB) |
#define | glProgramLocalParameter4fvARB MANGLE(ProgramLocalParameter4fvARB) |
#define | glProgramLocalParameterI4iNV MANGLE(ProgramLocalParameterI4iNV) |
#define | glProgramLocalParameterI4ivNV MANGLE(ProgramLocalParameterI4ivNV) |
#define | glProgramLocalParameterI4uiNV MANGLE(ProgramLocalParameterI4uiNV) |
#define | glProgramLocalParameterI4uivNV MANGLE(ProgramLocalParameterI4uivNV) |
#define | glProgramLocalParameters4fvEXT MANGLE(ProgramLocalParameters4fvEXT) |
#define | glProgramLocalParametersI4ivNV MANGLE(ProgramLocalParametersI4ivNV) |
#define | glProgramLocalParametersI4uivNV MANGLE(ProgramLocalParametersI4uivNV) |
#define | glProgramNamedParameter4dNV MANGLE(ProgramNamedParameter4dNV) |
#define | glProgramNamedParameter4dvNV MANGLE(ProgramNamedParameter4dvNV) |
#define | glProgramNamedParameter4fNV MANGLE(ProgramNamedParameter4fNV) |
#define | glProgramNamedParameter4fvNV MANGLE(ProgramNamedParameter4fvNV) |
#define | glProgramParameter4dNV MANGLE(ProgramParameter4dNV) |
#define | glProgramParameter4dvNV MANGLE(ProgramParameter4dvNV) |
#define | glProgramParameter4fNV MANGLE(ProgramParameter4fNV) |
#define | glProgramParameter4fvNV MANGLE(ProgramParameter4fvNV) |
#define | glProgramParameteri MANGLE(ProgramParameteri) |
#define | glProgramParameteriARB MANGLE(ProgramParameteriARB) |
#define | glProgramParameteriEXT MANGLE(ProgramParameteriEXT) |
#define | glProgramParameters4dvNV MANGLE(ProgramParameters4dvNV) |
#define | glProgramParameters4fvNV MANGLE(ProgramParameters4fvNV) |
#define | glProgramStringARB MANGLE(ProgramStringARB) |
#define | glProgramSubroutineParametersuivNV MANGLE(ProgramSubroutineParametersuivNV) |
#define | glProgramUniform1d MANGLE(ProgramUniform1d) |
#define | glProgramUniform1dEXT MANGLE(ProgramUniform1dEXT) |
#define | glProgramUniform1dv MANGLE(ProgramUniform1dv) |
#define | glProgramUniform1dvEXT MANGLE(ProgramUniform1dvEXT) |
#define | glProgramUniform1f MANGLE(ProgramUniform1f) |
#define | glProgramUniform1fEXT MANGLE(ProgramUniform1fEXT) |
#define | glProgramUniform1fv MANGLE(ProgramUniform1fv) |
#define | glProgramUniform1fvEXT MANGLE(ProgramUniform1fvEXT) |
#define | glProgramUniform1i MANGLE(ProgramUniform1i) |
#define | glProgramUniform1i64NV MANGLE(ProgramUniform1i64NV) |
#define | glProgramUniform1i64vNV MANGLE(ProgramUniform1i64vNV) |
#define | glProgramUniform1iEXT MANGLE(ProgramUniform1iEXT) |
#define | glProgramUniform1iv MANGLE(ProgramUniform1iv) |
#define | glProgramUniform1ivEXT MANGLE(ProgramUniform1ivEXT) |
#define | glProgramUniform1ui MANGLE(ProgramUniform1ui) |
#define | glProgramUniform1ui64NV MANGLE(ProgramUniform1ui64NV) |
#define | glProgramUniform1ui64vNV MANGLE(ProgramUniform1ui64vNV) |
#define | glProgramUniform1uiEXT MANGLE(ProgramUniform1uiEXT) |
#define | glProgramUniform1uiv MANGLE(ProgramUniform1uiv) |
#define | glProgramUniform1uivEXT MANGLE(ProgramUniform1uivEXT) |
#define | glProgramUniform2d MANGLE(ProgramUniform2d) |
#define | glProgramUniform2dEXT MANGLE(ProgramUniform2dEXT) |
#define | glProgramUniform2dv MANGLE(ProgramUniform2dv) |
#define | glProgramUniform2dvEXT MANGLE(ProgramUniform2dvEXT) |
#define | glProgramUniform2f MANGLE(ProgramUniform2f) |
#define | glProgramUniform2fEXT MANGLE(ProgramUniform2fEXT) |
#define | glProgramUniform2fv MANGLE(ProgramUniform2fv) |
#define | glProgramUniform2fvEXT MANGLE(ProgramUniform2fvEXT) |
#define | glProgramUniform2i MANGLE(ProgramUniform2i) |
#define | glProgramUniform2i64NV MANGLE(ProgramUniform2i64NV) |
#define | glProgramUniform2i64vNV MANGLE(ProgramUniform2i64vNV) |
#define | glProgramUniform2iEXT MANGLE(ProgramUniform2iEXT) |
#define | glProgramUniform2iv MANGLE(ProgramUniform2iv) |
#define | glProgramUniform2ivEXT MANGLE(ProgramUniform2ivEXT) |
#define | glProgramUniform2ui MANGLE(ProgramUniform2ui) |
#define | glProgramUniform2ui64NV MANGLE(ProgramUniform2ui64NV) |
#define | glProgramUniform2ui64vNV MANGLE(ProgramUniform2ui64vNV) |
#define | glProgramUniform2uiEXT MANGLE(ProgramUniform2uiEXT) |
#define | glProgramUniform2uiv MANGLE(ProgramUniform2uiv) |
#define | glProgramUniform2uivEXT MANGLE(ProgramUniform2uivEXT) |
#define | glProgramUniform3d MANGLE(ProgramUniform3d) |
#define | glProgramUniform3dEXT MANGLE(ProgramUniform3dEXT) |
#define | glProgramUniform3dv MANGLE(ProgramUniform3dv) |
#define | glProgramUniform3dvEXT MANGLE(ProgramUniform3dvEXT) |
#define | glProgramUniform3f MANGLE(ProgramUniform3f) |
#define | glProgramUniform3fEXT MANGLE(ProgramUniform3fEXT) |
#define | glProgramUniform3fv MANGLE(ProgramUniform3fv) |
#define | glProgramUniform3fvEXT MANGLE(ProgramUniform3fvEXT) |
#define | glProgramUniform3i MANGLE(ProgramUniform3i) |
#define | glProgramUniform3i64NV MANGLE(ProgramUniform3i64NV) |
#define | glProgramUniform3i64vNV MANGLE(ProgramUniform3i64vNV) |
#define | glProgramUniform3iEXT MANGLE(ProgramUniform3iEXT) |
#define | glProgramUniform3iv MANGLE(ProgramUniform3iv) |
#define | glProgramUniform3ivEXT MANGLE(ProgramUniform3ivEXT) |
#define | glProgramUniform3ui MANGLE(ProgramUniform3ui) |
#define | glProgramUniform3ui64NV MANGLE(ProgramUniform3ui64NV) |
#define | glProgramUniform3ui64vNV MANGLE(ProgramUniform3ui64vNV) |
#define | glProgramUniform3uiEXT MANGLE(ProgramUniform3uiEXT) |
#define | glProgramUniform3uiv MANGLE(ProgramUniform3uiv) |
#define | glProgramUniform3uivEXT MANGLE(ProgramUniform3uivEXT) |
#define | glProgramUniform4d MANGLE(ProgramUniform4d) |
#define | glProgramUniform4dEXT MANGLE(ProgramUniform4dEXT) |
#define | glProgramUniform4dv MANGLE(ProgramUniform4dv) |
#define | glProgramUniform4dvEXT MANGLE(ProgramUniform4dvEXT) |
#define | glProgramUniform4f MANGLE(ProgramUniform4f) |
#define | glProgramUniform4fEXT MANGLE(ProgramUniform4fEXT) |
#define | glProgramUniform4fv MANGLE(ProgramUniform4fv) |
#define | glProgramUniform4fvEXT MANGLE(ProgramUniform4fvEXT) |
#define | glProgramUniform4i MANGLE(ProgramUniform4i) |
#define | glProgramUniform4i64NV MANGLE(ProgramUniform4i64NV) |
#define | glProgramUniform4i64vNV MANGLE(ProgramUniform4i64vNV) |
#define | glProgramUniform4iEXT MANGLE(ProgramUniform4iEXT) |
#define | glProgramUniform4iv MANGLE(ProgramUniform4iv) |
#define | glProgramUniform4ivEXT MANGLE(ProgramUniform4ivEXT) |
#define | glProgramUniform4ui MANGLE(ProgramUniform4ui) |
#define | glProgramUniform4ui64NV MANGLE(ProgramUniform4ui64NV) |
#define | glProgramUniform4ui64vNV MANGLE(ProgramUniform4ui64vNV) |
#define | glProgramUniform4uiEXT MANGLE(ProgramUniform4uiEXT) |
#define | glProgramUniform4uiv MANGLE(ProgramUniform4uiv) |
#define | glProgramUniform4uivEXT MANGLE(ProgramUniform4uivEXT) |
#define | glProgramUniformMatrix2dv MANGLE(ProgramUniformMatrix2dv) |
#define | glProgramUniformMatrix2dvEXT MANGLE(ProgramUniformMatrix2dvEXT) |
#define | glProgramUniformMatrix2fv MANGLE(ProgramUniformMatrix2fv) |
#define | glProgramUniformMatrix2fvEXT MANGLE(ProgramUniformMatrix2fvEXT) |
#define | glProgramUniformMatrix2x3dv MANGLE(ProgramUniformMatrix2x3dv) |
#define | glProgramUniformMatrix2x3dvEXT MANGLE(ProgramUniformMatrix2x3dvEXT) |
#define | glProgramUniformMatrix2x3fv MANGLE(ProgramUniformMatrix2x3fv) |
#define | glProgramUniformMatrix2x3fvEXT MANGLE(ProgramUniformMatrix2x3fvEXT) |
#define | glProgramUniformMatrix2x4dv MANGLE(ProgramUniformMatrix2x4dv) |
#define | glProgramUniformMatrix2x4dvEXT MANGLE(ProgramUniformMatrix2x4dvEXT) |
#define | glProgramUniformMatrix2x4fv MANGLE(ProgramUniformMatrix2x4fv) |
#define | glProgramUniformMatrix2x4fvEXT MANGLE(ProgramUniformMatrix2x4fvEXT) |
#define | glProgramUniformMatrix3dv MANGLE(ProgramUniformMatrix3dv) |
#define | glProgramUniformMatrix3dvEXT MANGLE(ProgramUniformMatrix3dvEXT) |
#define | glProgramUniformMatrix3fv MANGLE(ProgramUniformMatrix3fv) |
#define | glProgramUniformMatrix3fvEXT MANGLE(ProgramUniformMatrix3fvEXT) |
#define | glProgramUniformMatrix3x2dv MANGLE(ProgramUniformMatrix3x2dv) |
#define | glProgramUniformMatrix3x2dvEXT MANGLE(ProgramUniformMatrix3x2dvEXT) |
#define | glProgramUniformMatrix3x2fv MANGLE(ProgramUniformMatrix3x2fv) |
#define | glProgramUniformMatrix3x2fvEXT MANGLE(ProgramUniformMatrix3x2fvEXT) |
#define | glProgramUniformMatrix3x4dv MANGLE(ProgramUniformMatrix3x4dv) |
#define | glProgramUniformMatrix3x4dvEXT MANGLE(ProgramUniformMatrix3x4dvEXT) |
#define | glProgramUniformMatrix3x4fv MANGLE(ProgramUniformMatrix3x4fv) |
#define | glProgramUniformMatrix3x4fvEXT MANGLE(ProgramUniformMatrix3x4fvEXT) |
#define | glProgramUniformMatrix4dv MANGLE(ProgramUniformMatrix4dv) |
#define | glProgramUniformMatrix4dvEXT MANGLE(ProgramUniformMatrix4dvEXT) |
#define | glProgramUniformMatrix4fv MANGLE(ProgramUniformMatrix4fv) |
#define | glProgramUniformMatrix4fvEXT MANGLE(ProgramUniformMatrix4fvEXT) |
#define | glProgramUniformMatrix4x2dv MANGLE(ProgramUniformMatrix4x2dv) |
#define | glProgramUniformMatrix4x2dvEXT MANGLE(ProgramUniformMatrix4x2dvEXT) |
#define | glProgramUniformMatrix4x2fv MANGLE(ProgramUniformMatrix4x2fv) |
#define | glProgramUniformMatrix4x2fvEXT MANGLE(ProgramUniformMatrix4x2fvEXT) |
#define | glProgramUniformMatrix4x3dv MANGLE(ProgramUniformMatrix4x3dv) |
#define | glProgramUniformMatrix4x3dvEXT MANGLE(ProgramUniformMatrix4x3dvEXT) |
#define | glProgramUniformMatrix4x3fv MANGLE(ProgramUniformMatrix4x3fv) |
#define | glProgramUniformMatrix4x3fvEXT MANGLE(ProgramUniformMatrix4x3fvEXT) |
#define | glProgramUniformui64NV MANGLE(ProgramUniformui64NV) |
#define | glProgramUniformui64vNV MANGLE(ProgramUniformui64vNV) |
#define | glProgramVertexLimitNV MANGLE(ProgramVertexLimitNV) |
#define | glProvokingVertex MANGLE(ProvokingVertex) |
#define | glProvokingVertexEXT MANGLE(ProvokingVertexEXT) |
#define | glPushAttrib MANGLE(PushAttrib) |
#define | glPushClientAttrib MANGLE(PushClientAttrib) |
#define | glPushClientAttribDefaultEXT MANGLE(PushClientAttribDefaultEXT) |
#define | glPushMatrix MANGLE(PushMatrix) |
#define | glPushName MANGLE(PushName) |
#define | glQueryCounter MANGLE(QueryCounter) |
#define | glRasterPos2d MANGLE(RasterPos2d) |
#define | glRasterPos2dv MANGLE(RasterPos2dv) |
#define | glRasterPos2f MANGLE(RasterPos2f) |
#define | glRasterPos2fv MANGLE(RasterPos2fv) |
#define | glRasterPos2i MANGLE(RasterPos2i) |
#define | glRasterPos2iv MANGLE(RasterPos2iv) |
#define | glRasterPos2s MANGLE(RasterPos2s) |
#define | glRasterPos2sv MANGLE(RasterPos2sv) |
#define | glRasterPos3d MANGLE(RasterPos3d) |
#define | glRasterPos3dv MANGLE(RasterPos3dv) |
#define | glRasterPos3f MANGLE(RasterPos3f) |
#define | glRasterPos3fv MANGLE(RasterPos3fv) |
#define | glRasterPos3i MANGLE(RasterPos3i) |
#define | glRasterPos3iv MANGLE(RasterPos3iv) |
#define | glRasterPos3s MANGLE(RasterPos3s) |
#define | glRasterPos3sv MANGLE(RasterPos3sv) |
#define | glRasterPos4d MANGLE(RasterPos4d) |
#define | glRasterPos4dv MANGLE(RasterPos4dv) |
#define | glRasterPos4f MANGLE(RasterPos4f) |
#define | glRasterPos4fv MANGLE(RasterPos4fv) |
#define | glRasterPos4i MANGLE(RasterPos4i) |
#define | glRasterPos4iv MANGLE(RasterPos4iv) |
#define | glRasterPos4s MANGLE(RasterPos4s) |
#define | glRasterPos4sv MANGLE(RasterPos4sv) |
#define | glReadBuffer MANGLE(ReadBuffer) |
#define | glReadInstrumentsSGIX MANGLE(ReadInstrumentsSGIX) |
#define | glReadnPixelsARB MANGLE(ReadnPixelsARB) |
#define | glReadPixels MANGLE(ReadPixels) |
#define | glRectd MANGLE(Rectd) |
#define | glRectdv MANGLE(Rectdv) |
#define | glRectf MANGLE(Rectf) |
#define | glRectfv MANGLE(Rectfv) |
#define | glRecti MANGLE(Recti) |
#define | glRectiv MANGLE(Rectiv) |
#define | glRects MANGLE(Rects) |
#define | glRectsv MANGLE(Rectsv) |
#define | glReferencePlaneSGIX MANGLE(ReferencePlaneSGIX) |
#define | glReleaseShaderCompiler MANGLE(ReleaseShaderCompiler) |
#define | glRenderbufferStorage MANGLE(RenderbufferStorage) |
#define | glRenderbufferStorageEXT MANGLE(RenderbufferStorageEXT) |
#define | glRenderbufferStorageMultisample MANGLE(RenderbufferStorageMultisample) |
#define | glRenderbufferStorageMultisampleCoverageNV MANGLE(RenderbufferStorageMultisampleCoverageNV) |
#define | glRenderbufferStorageMultisampleEXT MANGLE(RenderbufferStorageMultisampleEXT) |
#define | glRenderMode MANGLE(RenderMode) |
#define | glReplacementCodePointerSUN MANGLE(ReplacementCodePointerSUN) |
#define | glReplacementCodeubSUN MANGLE(ReplacementCodeubSUN) |
#define | glReplacementCodeubvSUN MANGLE(ReplacementCodeubvSUN) |
#define | glReplacementCodeuiColor3fVertex3fSUN MANGLE(ReplacementCodeuiColor3fVertex3fSUN) |
#define | glReplacementCodeuiColor3fVertex3fvSUN MANGLE(ReplacementCodeuiColor3fVertex3fvSUN) |
#define | glReplacementCodeuiColor4fNormal3fVertex3fSUN MANGLE(ReplacementCodeuiColor4fNormal3fVertex3fSUN) |
#define | glReplacementCodeuiColor4fNormal3fVertex3fvSUN MANGLE(ReplacementCodeuiColor4fNormal3fVertex3fvSUN) |
#define | glReplacementCodeuiColor4ubVertex3fSUN MANGLE(ReplacementCodeuiColor4ubVertex3fSUN) |
#define | glReplacementCodeuiColor4ubVertex3fvSUN MANGLE(ReplacementCodeuiColor4ubVertex3fvSUN) |
#define | glReplacementCodeuiNormal3fVertex3fSUN MANGLE(ReplacementCodeuiNormal3fVertex3fSUN) |
#define | glReplacementCodeuiNormal3fVertex3fvSUN MANGLE(ReplacementCodeuiNormal3fVertex3fvSUN) |
#define | glReplacementCodeuiSUN MANGLE(ReplacementCodeuiSUN) |
#define | glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN MANGLE(ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN) |
#define | glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN MANGLE(ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN) |
#define | glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN MANGLE(ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN) |
#define | glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN MANGLE(ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN) |
#define | glReplacementCodeuiTexCoord2fVertex3fSUN MANGLE(ReplacementCodeuiTexCoord2fVertex3fSUN) |
#define | glReplacementCodeuiTexCoord2fVertex3fvSUN MANGLE(ReplacementCodeuiTexCoord2fVertex3fvSUN) |
#define | glReplacementCodeuiVertex3fSUN MANGLE(ReplacementCodeuiVertex3fSUN) |
#define | glReplacementCodeuiVertex3fvSUN MANGLE(ReplacementCodeuiVertex3fvSUN) |
#define | glReplacementCodeuivSUN MANGLE(ReplacementCodeuivSUN) |
#define | glReplacementCodeusSUN MANGLE(ReplacementCodeusSUN) |
#define | glReplacementCodeusvSUN MANGLE(ReplacementCodeusvSUN) |
#define | glRequestResidentProgramsNV MANGLE(RequestResidentProgramsNV) |
#define | glResetHistogram MANGLE(ResetHistogram) |
#define | glResetHistogramEXT MANGLE(ResetHistogramEXT) |
#define | glResetMinmax MANGLE(ResetMinmax) |
#define | glResetMinmaxEXT MANGLE(ResetMinmaxEXT) |
#define | glResizeBuffersMESA MANGLE(ResizeBuffersMESA) |
#define | glResumeTransformFeedback MANGLE(ResumeTransformFeedback) |
#define | glResumeTransformFeedbackNV MANGLE(ResumeTransformFeedbackNV) |
#define | glRotated MANGLE(Rotated) |
#define | glRotatef MANGLE(Rotatef) |
#define | glSampleCoverage MANGLE(SampleCoverage) |
#define | glSampleCoverageARB MANGLE(SampleCoverageARB) |
#define | glSampleMapATI MANGLE(SampleMapATI) |
#define | glSampleMaskEXT MANGLE(SampleMaskEXT) |
#define | glSampleMaski MANGLE(SampleMaski) |
#define | glSampleMaskIndexedNV MANGLE(SampleMaskIndexedNV) |
#define | glSampleMaskSGIS MANGLE(SampleMaskSGIS) |
#define | glSamplePatternEXT MANGLE(SamplePatternEXT) |
#define | glSamplePatternSGIS MANGLE(SamplePatternSGIS) |
#define | glSamplerParameterf MANGLE(SamplerParameterf) |
#define | glSamplerParameterfv MANGLE(SamplerParameterfv) |
#define | glSamplerParameteri MANGLE(SamplerParameteri) |
#define | glSamplerParameterIiv MANGLE(SamplerParameterIiv) |
#define | glSamplerParameterIuiv MANGLE(SamplerParameterIuiv) |
#define | glSamplerParameteriv MANGLE(SamplerParameteriv) |
#define | glScaled MANGLE(Scaled) |
#define | glScalef MANGLE(Scalef) |
#define | glScissor MANGLE(Scissor) |
#define | glScissorArrayv MANGLE(ScissorArrayv) |
#define | glScissorIndexed MANGLE(ScissorIndexed) |
#define | glScissorIndexedv MANGLE(ScissorIndexedv) |
#define | glSecondaryColor3b MANGLE(SecondaryColor3b) |
#define | glSecondaryColor3bEXT MANGLE(SecondaryColor3bEXT) |
#define | glSecondaryColor3bv MANGLE(SecondaryColor3bv) |
#define | glSecondaryColor3bvEXT MANGLE(SecondaryColor3bvEXT) |
#define | glSecondaryColor3d MANGLE(SecondaryColor3d) |
#define | glSecondaryColor3dEXT MANGLE(SecondaryColor3dEXT) |
#define | glSecondaryColor3dv MANGLE(SecondaryColor3dv) |
#define | glSecondaryColor3dvEXT MANGLE(SecondaryColor3dvEXT) |
#define | glSecondaryColor3f MANGLE(SecondaryColor3f) |
#define | glSecondaryColor3fEXT MANGLE(SecondaryColor3fEXT) |
#define | glSecondaryColor3fv MANGLE(SecondaryColor3fv) |
#define | glSecondaryColor3fvEXT MANGLE(SecondaryColor3fvEXT) |
#define | glSecondaryColor3hNV MANGLE(SecondaryColor3hNV) |
#define | glSecondaryColor3hvNV MANGLE(SecondaryColor3hvNV) |
#define | glSecondaryColor3i MANGLE(SecondaryColor3i) |
#define | glSecondaryColor3iEXT MANGLE(SecondaryColor3iEXT) |
#define | glSecondaryColor3iv MANGLE(SecondaryColor3iv) |
#define | glSecondaryColor3ivEXT MANGLE(SecondaryColor3ivEXT) |
#define | glSecondaryColor3s MANGLE(SecondaryColor3s) |
#define | glSecondaryColor3sEXT MANGLE(SecondaryColor3sEXT) |
#define | glSecondaryColor3sv MANGLE(SecondaryColor3sv) |
#define | glSecondaryColor3svEXT MANGLE(SecondaryColor3svEXT) |
#define | glSecondaryColor3ub MANGLE(SecondaryColor3ub) |
#define | glSecondaryColor3ubEXT MANGLE(SecondaryColor3ubEXT) |
#define | glSecondaryColor3ubv MANGLE(SecondaryColor3ubv) |
#define | glSecondaryColor3ubvEXT MANGLE(SecondaryColor3ubvEXT) |
#define | glSecondaryColor3ui MANGLE(SecondaryColor3ui) |
#define | glSecondaryColor3uiEXT MANGLE(SecondaryColor3uiEXT) |
#define | glSecondaryColor3uiv MANGLE(SecondaryColor3uiv) |
#define | glSecondaryColor3uivEXT MANGLE(SecondaryColor3uivEXT) |
#define | glSecondaryColor3us MANGLE(SecondaryColor3us) |
#define | glSecondaryColor3usEXT MANGLE(SecondaryColor3usEXT) |
#define | glSecondaryColor3usv MANGLE(SecondaryColor3usv) |
#define | glSecondaryColor3usvEXT MANGLE(SecondaryColor3usvEXT) |
#define | glSecondaryColorFormatNV MANGLE(SecondaryColorFormatNV) |
#define | glSecondaryColorP3ui MANGLE(SecondaryColorP3ui) |
#define | glSecondaryColorP3uiv MANGLE(SecondaryColorP3uiv) |
#define | glSecondaryColorPointer MANGLE(SecondaryColorPointer) |
#define | glSecondaryColorPointerEXT MANGLE(SecondaryColorPointerEXT) |
#define | glSecondaryColorPointerListIBM MANGLE(SecondaryColorPointerListIBM) |
#define | glSelectBuffer MANGLE(SelectBuffer) |
#define | glSelectPerfMonitorCountersAMD MANGLE(SelectPerfMonitorCountersAMD) |
#define | glSeparableFilter2D MANGLE(SeparableFilter2D) |
#define | glSeparableFilter2DEXT MANGLE(SeparableFilter2DEXT) |
#define | glSetFenceAPPLE MANGLE(SetFenceAPPLE) |
#define | glSetFenceNV MANGLE(SetFenceNV) |
#define | glSetFragmentShaderConstantATI MANGLE(SetFragmentShaderConstantATI) |
#define | glSetInvariantEXT MANGLE(SetInvariantEXT) |
#define | glSetLocalConstantEXT MANGLE(SetLocalConstantEXT) |
#define | glShadeModel MANGLE(ShadeModel) |
#define | glShaderBinary MANGLE(ShaderBinary) |
#define | glShaderOp1EXT MANGLE(ShaderOp1EXT) |
#define | glShaderOp2EXT MANGLE(ShaderOp2EXT) |
#define | glShaderOp3EXT MANGLE(ShaderOp3EXT) |
#define | glShaderSource MANGLE(ShaderSource) |
#define | glShaderSourceARB MANGLE(ShaderSourceARB) |
#define | glSharpenTexFuncSGIS MANGLE(SharpenTexFuncSGIS) |
#define | glSpriteParameterfSGIX MANGLE(SpriteParameterfSGIX) |
#define | glSpriteParameterfvSGIX MANGLE(SpriteParameterfvSGIX) |
#define | glSpriteParameteriSGIX MANGLE(SpriteParameteriSGIX) |
#define | glSpriteParameterivSGIX MANGLE(SpriteParameterivSGIX) |
#define | glStartInstrumentsSGIX MANGLE(StartInstrumentsSGIX) |
#define | glStencilClearTagEXT MANGLE(StencilClearTagEXT) |
#define | glStencilFunc MANGLE(StencilFunc) |
#define | glStencilFuncSeparate MANGLE(StencilFuncSeparate) |
#define | glStencilFuncSeparateATI MANGLE(StencilFuncSeparateATI) |
#define | glStencilMask MANGLE(StencilMask) |
#define | glStencilMaskSeparate MANGLE(StencilMaskSeparate) |
#define | glStencilOp MANGLE(StencilOp) |
#define | glStencilOpSeparate MANGLE(StencilOpSeparate) |
#define | glStencilOpSeparateATI MANGLE(StencilOpSeparateATI) |
#define | glStopInstrumentsSGIX MANGLE(StopInstrumentsSGIX) |
#define | glStringMarkerGREMEDY MANGLE(StringMarkerGREMEDY) |
#define | glSwizzleEXT MANGLE(SwizzleEXT) |
#define | glTagSampleBufferSGIX MANGLE(TagSampleBufferSGIX) |
#define | glTangent3bEXT MANGLE(Tangent3bEXT) |
#define | glTangent3bvEXT MANGLE(Tangent3bvEXT) |
#define | glTangent3dEXT MANGLE(Tangent3dEXT) |
#define | glTangent3dvEXT MANGLE(Tangent3dvEXT) |
#define | glTangent3fEXT MANGLE(Tangent3fEXT) |
#define | glTangent3fvEXT MANGLE(Tangent3fvEXT) |
#define | glTangent3iEXT MANGLE(Tangent3iEXT) |
#define | glTangent3ivEXT MANGLE(Tangent3ivEXT) |
#define | glTangent3sEXT MANGLE(Tangent3sEXT) |
#define | glTangent3svEXT MANGLE(Tangent3svEXT) |
#define | glTangentPointerEXT MANGLE(TangentPointerEXT) |
#define | glTbufferMask3DFX MANGLE(TbufferMask3DFX) |
#define | glTessellationFactorAMD MANGLE(TessellationFactorAMD) |
#define | glTessellationModeAMD MANGLE(TessellationModeAMD) |
#define | glTestFenceAPPLE MANGLE(TestFenceAPPLE) |
#define | glTestFenceNV MANGLE(TestFenceNV) |
#define | glTestObjectAPPLE MANGLE(TestObjectAPPLE) |
#define | glTexBuffer MANGLE(TexBuffer) |
#define | glTexBufferARB MANGLE(TexBufferARB) |
#define | glTexBufferEXT MANGLE(TexBufferEXT) |
#define | glTexBumpParameterfvATI MANGLE(TexBumpParameterfvATI) |
#define | glTexBumpParameterivATI MANGLE(TexBumpParameterivATI) |
#define | glTexCoord1d MANGLE(TexCoord1d) |
#define | glTexCoord1dv MANGLE(TexCoord1dv) |
#define | glTexCoord1f MANGLE(TexCoord1f) |
#define | glTexCoord1fv MANGLE(TexCoord1fv) |
#define | glTexCoord1hNV MANGLE(TexCoord1hNV) |
#define | glTexCoord1hvNV MANGLE(TexCoord1hvNV) |
#define | glTexCoord1i MANGLE(TexCoord1i) |
#define | glTexCoord1iv MANGLE(TexCoord1iv) |
#define | glTexCoord1s MANGLE(TexCoord1s) |
#define | glTexCoord1sv MANGLE(TexCoord1sv) |
#define | glTexCoord2d MANGLE(TexCoord2d) |
#define | glTexCoord2dv MANGLE(TexCoord2dv) |
#define | glTexCoord2f MANGLE(TexCoord2f) |
#define | glTexCoord2fColor3fVertex3fSUN MANGLE(TexCoord2fColor3fVertex3fSUN) |
#define | glTexCoord2fColor3fVertex3fvSUN MANGLE(TexCoord2fColor3fVertex3fvSUN) |
#define | glTexCoord2fColor4fNormal3fVertex3fSUN MANGLE(TexCoord2fColor4fNormal3fVertex3fSUN) |
#define | glTexCoord2fColor4fNormal3fVertex3fvSUN MANGLE(TexCoord2fColor4fNormal3fVertex3fvSUN) |
#define | glTexCoord2fColor4ubVertex3fSUN MANGLE(TexCoord2fColor4ubVertex3fSUN) |
#define | glTexCoord2fColor4ubVertex3fvSUN MANGLE(TexCoord2fColor4ubVertex3fvSUN) |
#define | glTexCoord2fNormal3fVertex3fSUN MANGLE(TexCoord2fNormal3fVertex3fSUN) |
#define | glTexCoord2fNormal3fVertex3fvSUN MANGLE(TexCoord2fNormal3fVertex3fvSUN) |
#define | glTexCoord2fv MANGLE(TexCoord2fv) |
#define | glTexCoord2fVertex3fSUN MANGLE(TexCoord2fVertex3fSUN) |
#define | glTexCoord2fVertex3fvSUN MANGLE(TexCoord2fVertex3fvSUN) |
#define | glTexCoord2hNV MANGLE(TexCoord2hNV) |
#define | glTexCoord2hvNV MANGLE(TexCoord2hvNV) |
#define | glTexCoord2i MANGLE(TexCoord2i) |
#define | glTexCoord2iv MANGLE(TexCoord2iv) |
#define | glTexCoord2s MANGLE(TexCoord2s) |
#define | glTexCoord2sv MANGLE(TexCoord2sv) |
#define | glTexCoord3d MANGLE(TexCoord3d) |
#define | glTexCoord3dv MANGLE(TexCoord3dv) |
#define | glTexCoord3f MANGLE(TexCoord3f) |
#define | glTexCoord3fv MANGLE(TexCoord3fv) |
#define | glTexCoord3hNV MANGLE(TexCoord3hNV) |
#define | glTexCoord3hvNV MANGLE(TexCoord3hvNV) |
#define | glTexCoord3i MANGLE(TexCoord3i) |
#define | glTexCoord3iv MANGLE(TexCoord3iv) |
#define | glTexCoord3s MANGLE(TexCoord3s) |
#define | glTexCoord3sv MANGLE(TexCoord3sv) |
#define | glTexCoord4d MANGLE(TexCoord4d) |
#define | glTexCoord4dv MANGLE(TexCoord4dv) |
#define | glTexCoord4f MANGLE(TexCoord4f) |
#define | glTexCoord4fColor4fNormal3fVertex4fSUN MANGLE(TexCoord4fColor4fNormal3fVertex4fSUN) |
#define | glTexCoord4fColor4fNormal3fVertex4fvSUN MANGLE(TexCoord4fColor4fNormal3fVertex4fvSUN) |
#define | glTexCoord4fv MANGLE(TexCoord4fv) |
#define | glTexCoord4fVertex4fSUN MANGLE(TexCoord4fVertex4fSUN) |
#define | glTexCoord4fVertex4fvSUN MANGLE(TexCoord4fVertex4fvSUN) |
#define | glTexCoord4hNV MANGLE(TexCoord4hNV) |
#define | glTexCoord4hvNV MANGLE(TexCoord4hvNV) |
#define | glTexCoord4i MANGLE(TexCoord4i) |
#define | glTexCoord4iv MANGLE(TexCoord4iv) |
#define | glTexCoord4s MANGLE(TexCoord4s) |
#define | glTexCoord4sv MANGLE(TexCoord4sv) |
#define | glTexCoordFormatNV MANGLE(TexCoordFormatNV) |
#define | glTexCoordP1ui MANGLE(TexCoordP1ui) |
#define | glTexCoordP1uiv MANGLE(TexCoordP1uiv) |
#define | glTexCoordP2ui MANGLE(TexCoordP2ui) |
#define | glTexCoordP2uiv MANGLE(TexCoordP2uiv) |
#define | glTexCoordP3ui MANGLE(TexCoordP3ui) |
#define | glTexCoordP3uiv MANGLE(TexCoordP3uiv) |
#define | glTexCoordP4ui MANGLE(TexCoordP4ui) |
#define | glTexCoordP4uiv MANGLE(TexCoordP4uiv) |
#define | glTexCoordPointer MANGLE(TexCoordPointer) |
#define | glTexCoordPointerEXT MANGLE(TexCoordPointerEXT) |
#define | glTexCoordPointerListIBM MANGLE(TexCoordPointerListIBM) |
#define | glTexCoordPointervINTEL MANGLE(TexCoordPointervINTEL) |
#define | glTexEnvf MANGLE(TexEnvf) |
#define | glTexEnvfv MANGLE(TexEnvfv) |
#define | glTexEnvi MANGLE(TexEnvi) |
#define | glTexEnviv MANGLE(TexEnviv) |
#define | glTexFilterFuncSGIS MANGLE(TexFilterFuncSGIS) |
#define | glTexGend MANGLE(TexGend) |
#define | glTexGendv MANGLE(TexGendv) |
#define | glTexGenf MANGLE(TexGenf) |
#define | glTexGenfv MANGLE(TexGenfv) |
#define | glTexGeni MANGLE(TexGeni) |
#define | glTexGeniv MANGLE(TexGeniv) |
#define | glTexImage1D MANGLE(TexImage1D) |
#define | glTexImage2D MANGLE(TexImage2D) |
#define | glTexImage2DMultisample MANGLE(TexImage2DMultisample) |
#define | glTexImage3D MANGLE(TexImage3D) |
#define | glTexImage3DEXT MANGLE(TexImage3DEXT) |
#define | glTexImage3DMultisample MANGLE(TexImage3DMultisample) |
#define | glTexImage4DSGIS MANGLE(TexImage4DSGIS) |
#define | glTexParameterf MANGLE(TexParameterf) |
#define | glTexParameterfv MANGLE(TexParameterfv) |
#define | glTexParameteri MANGLE(TexParameteri) |
#define | glTexParameterIiv MANGLE(TexParameterIiv) |
#define | glTexParameterIivEXT MANGLE(TexParameterIivEXT) |
#define | glTexParameterIuiv MANGLE(TexParameterIuiv) |
#define | glTexParameterIuivEXT MANGLE(TexParameterIuivEXT) |
#define | glTexParameteriv MANGLE(TexParameteriv) |
#define | glTexRenderbufferNV MANGLE(TexRenderbufferNV) |
#define | glTexSubImage1D MANGLE(TexSubImage1D) |
#define | glTexSubImage1DEXT MANGLE(TexSubImage1DEXT) |
#define | glTexSubImage2D MANGLE(TexSubImage2D) |
#define | glTexSubImage2DEXT MANGLE(TexSubImage2DEXT) |
#define | glTexSubImage3D MANGLE(TexSubImage3D) |
#define | glTexSubImage3DEXT MANGLE(TexSubImage3DEXT) |
#define | glTexSubImage4DSGIS MANGLE(TexSubImage4DSGIS) |
#define | glTextureBarrierNV MANGLE(TextureBarrierNV) |
#define | glTextureBufferEXT MANGLE(TextureBufferEXT) |
#define | glTextureColorMaskSGIS MANGLE(TextureColorMaskSGIS) |
#define | glTextureImage1DEXT MANGLE(TextureImage1DEXT) |
#define | glTextureImage2DEXT MANGLE(TextureImage2DEXT) |
#define | glTextureImage3DEXT MANGLE(TextureImage3DEXT) |
#define | glTextureLightEXT MANGLE(TextureLightEXT) |
#define | glTextureMaterialEXT MANGLE(TextureMaterialEXT) |
#define | glTextureNormalEXT MANGLE(TextureNormalEXT) |
#define | glTextureParameterfEXT MANGLE(TextureParameterfEXT) |
#define | glTextureParameterfvEXT MANGLE(TextureParameterfvEXT) |
#define | glTextureParameteriEXT MANGLE(TextureParameteriEXT) |
#define | glTextureParameterIivEXT MANGLE(TextureParameterIivEXT) |
#define | glTextureParameterIuivEXT MANGLE(TextureParameterIuivEXT) |
#define | glTextureParameterivEXT MANGLE(TextureParameterivEXT) |
#define | glTextureRangeAPPLE MANGLE(TextureRangeAPPLE) |
#define | glTextureRenderbufferEXT MANGLE(TextureRenderbufferEXT) |
#define | glTextureSubImage1DEXT MANGLE(TextureSubImage1DEXT) |
#define | glTextureSubImage2DEXT MANGLE(TextureSubImage2DEXT) |
#define | glTextureSubImage3DEXT MANGLE(TextureSubImage3DEXT) |
#define | glTrackMatrixNV MANGLE(TrackMatrixNV) |
#define | glTransformFeedbackAttribsNV MANGLE(TransformFeedbackAttribsNV) |
#define | glTransformFeedbackStreamAttribsNV MANGLE(TransformFeedbackStreamAttribsNV) |
#define | glTransformFeedbackVaryings MANGLE(TransformFeedbackVaryings) |
#define | glTransformFeedbackVaryingsEXT MANGLE(TransformFeedbackVaryingsEXT) |
#define | glTransformFeedbackVaryingsNV MANGLE(TransformFeedbackVaryingsNV) |
#define | glTranslated MANGLE(Translated) |
#define | glTranslatef MANGLE(Translatef) |
#define | glUniform1d MANGLE(Uniform1d) |
#define | glUniform1dv MANGLE(Uniform1dv) |
#define | glUniform1f MANGLE(Uniform1f) |
#define | glUniform1fARB MANGLE(Uniform1fARB) |
#define | glUniform1fv MANGLE(Uniform1fv) |
#define | glUniform1fvARB MANGLE(Uniform1fvARB) |
#define | glUniform1i MANGLE(Uniform1i) |
#define | glUniform1i64NV MANGLE(Uniform1i64NV) |
#define | glUniform1i64vNV MANGLE(Uniform1i64vNV) |
#define | glUniform1iARB MANGLE(Uniform1iARB) |
#define | glUniform1iv MANGLE(Uniform1iv) |
#define | glUniform1ivARB MANGLE(Uniform1ivARB) |
#define | glUniform1ui MANGLE(Uniform1ui) |
#define | glUniform1ui64NV MANGLE(Uniform1ui64NV) |
#define | glUniform1ui64vNV MANGLE(Uniform1ui64vNV) |
#define | glUniform1uiEXT MANGLE(Uniform1uiEXT) |
#define | glUniform1uiv MANGLE(Uniform1uiv) |
#define | glUniform1uivEXT MANGLE(Uniform1uivEXT) |
#define | glUniform2d MANGLE(Uniform2d) |
#define | glUniform2dv MANGLE(Uniform2dv) |
#define | glUniform2f MANGLE(Uniform2f) |
#define | glUniform2fARB MANGLE(Uniform2fARB) |
#define | glUniform2fv MANGLE(Uniform2fv) |
#define | glUniform2fvARB MANGLE(Uniform2fvARB) |
#define | glUniform2i MANGLE(Uniform2i) |
#define | glUniform2i64NV MANGLE(Uniform2i64NV) |
#define | glUniform2i64vNV MANGLE(Uniform2i64vNV) |
#define | glUniform2iARB MANGLE(Uniform2iARB) |
#define | glUniform2iv MANGLE(Uniform2iv) |
#define | glUniform2ivARB MANGLE(Uniform2ivARB) |
#define | glUniform2ui MANGLE(Uniform2ui) |
#define | glUniform2ui64NV MANGLE(Uniform2ui64NV) |
#define | glUniform2ui64vNV MANGLE(Uniform2ui64vNV) |
#define | glUniform2uiEXT MANGLE(Uniform2uiEXT) |
#define | glUniform2uiv MANGLE(Uniform2uiv) |
#define | glUniform2uivEXT MANGLE(Uniform2uivEXT) |
#define | glUniform3d MANGLE(Uniform3d) |
#define | glUniform3dv MANGLE(Uniform3dv) |
#define | glUniform3f MANGLE(Uniform3f) |
#define | glUniform3fARB MANGLE(Uniform3fARB) |
#define | glUniform3fv MANGLE(Uniform3fv) |
#define | glUniform3fvARB MANGLE(Uniform3fvARB) |
#define | glUniform3i MANGLE(Uniform3i) |
#define | glUniform3i64NV MANGLE(Uniform3i64NV) |
#define | glUniform3i64vNV MANGLE(Uniform3i64vNV) |
#define | glUniform3iARB MANGLE(Uniform3iARB) |
#define | glUniform3iv MANGLE(Uniform3iv) |
#define | glUniform3ivARB MANGLE(Uniform3ivARB) |
#define | glUniform3ui MANGLE(Uniform3ui) |
#define | glUniform3ui64NV MANGLE(Uniform3ui64NV) |
#define | glUniform3ui64vNV MANGLE(Uniform3ui64vNV) |
#define | glUniform3uiEXT MANGLE(Uniform3uiEXT) |
#define | glUniform3uiv MANGLE(Uniform3uiv) |
#define | glUniform3uivEXT MANGLE(Uniform3uivEXT) |
#define | glUniform4d MANGLE(Uniform4d) |
#define | glUniform4dv MANGLE(Uniform4dv) |
#define | glUniform4f MANGLE(Uniform4f) |
#define | glUniform4fARB MANGLE(Uniform4fARB) |
#define | glUniform4fv MANGLE(Uniform4fv) |
#define | glUniform4fvARB MANGLE(Uniform4fvARB) |
#define | glUniform4i MANGLE(Uniform4i) |
#define | glUniform4i64NV MANGLE(Uniform4i64NV) |
#define | glUniform4i64vNV MANGLE(Uniform4i64vNV) |
#define | glUniform4iARB MANGLE(Uniform4iARB) |
#define | glUniform4iv MANGLE(Uniform4iv) |
#define | glUniform4ivARB MANGLE(Uniform4ivARB) |
#define | glUniform4ui MANGLE(Uniform4ui) |
#define | glUniform4ui64NV MANGLE(Uniform4ui64NV) |
#define | glUniform4ui64vNV MANGLE(Uniform4ui64vNV) |
#define | glUniform4uiEXT MANGLE(Uniform4uiEXT) |
#define | glUniform4uiv MANGLE(Uniform4uiv) |
#define | glUniform4uivEXT MANGLE(Uniform4uivEXT) |
#define | glUniformBlockBinding MANGLE(UniformBlockBinding) |
#define | glUniformBufferEXT MANGLE(UniformBufferEXT) |
#define | glUniformMatrix2dv MANGLE(UniformMatrix2dv) |
#define | glUniformMatrix2fv MANGLE(UniformMatrix2fv) |
#define | glUniformMatrix2fvARB MANGLE(UniformMatrix2fvARB) |
#define | glUniformMatrix2x3dv MANGLE(UniformMatrix2x3dv) |
#define | glUniformMatrix2x3fv MANGLE(UniformMatrix2x3fv) |
#define | glUniformMatrix2x4dv MANGLE(UniformMatrix2x4dv) |
#define | glUniformMatrix2x4fv MANGLE(UniformMatrix2x4fv) |
#define | glUniformMatrix3dv MANGLE(UniformMatrix3dv) |
#define | glUniformMatrix3fv MANGLE(UniformMatrix3fv) |
#define | glUniformMatrix3fvARB MANGLE(UniformMatrix3fvARB) |
#define | glUniformMatrix3x2dv MANGLE(UniformMatrix3x2dv) |
#define | glUniformMatrix3x2fv MANGLE(UniformMatrix3x2fv) |
#define | glUniformMatrix3x4dv MANGLE(UniformMatrix3x4dv) |
#define | glUniformMatrix3x4fv MANGLE(UniformMatrix3x4fv) |
#define | glUniformMatrix4dv MANGLE(UniformMatrix4dv) |
#define | glUniformMatrix4fv MANGLE(UniformMatrix4fv) |
#define | glUniformMatrix4fvARB MANGLE(UniformMatrix4fvARB) |
#define | glUniformMatrix4x2dv MANGLE(UniformMatrix4x2dv) |
#define | glUniformMatrix4x2fv MANGLE(UniformMatrix4x2fv) |
#define | glUniformMatrix4x3dv MANGLE(UniformMatrix4x3dv) |
#define | glUniformMatrix4x3fv MANGLE(UniformMatrix4x3fv) |
#define | glUniformSubroutinesuiv MANGLE(UniformSubroutinesuiv) |
#define | glUniformui64NV MANGLE(Uniformui64NV) |
#define | glUniformui64vNV MANGLE(Uniformui64vNV) |
#define | glUnlockArraysEXT MANGLE(UnlockArraysEXT) |
#define | glUnmapBuffer MANGLE(UnmapBuffer) |
#define | glUnmapBufferARB MANGLE(UnmapBufferARB) |
#define | glUnmapNamedBufferEXT MANGLE(UnmapNamedBufferEXT) |
#define | glUnmapObjectBufferATI MANGLE(UnmapObjectBufferATI) |
#define | glUpdateObjectBufferATI MANGLE(UpdateObjectBufferATI) |
#define | glUseProgram MANGLE(UseProgram) |
#define | glUseProgramObjectARB MANGLE(UseProgramObjectARB) |
#define | glUseProgramStages MANGLE(UseProgramStages) |
#define | glUseShaderProgramEXT MANGLE(UseShaderProgramEXT) |
#define | glValidateProgram MANGLE(ValidateProgram) |
#define | glValidateProgramARB MANGLE(ValidateProgramARB) |
#define | glValidateProgramPipeline MANGLE(ValidateProgramPipeline) |
#define | glVariantArrayObjectATI MANGLE(VariantArrayObjectATI) |
#define | glVariantbvEXT MANGLE(VariantbvEXT) |
#define | glVariantdvEXT MANGLE(VariantdvEXT) |
#define | glVariantfvEXT MANGLE(VariantfvEXT) |
#define | glVariantivEXT MANGLE(VariantivEXT) |
#define | glVariantPointerEXT MANGLE(VariantPointerEXT) |
#define | glVariantsvEXT MANGLE(VariantsvEXT) |
#define | glVariantubvEXT MANGLE(VariantubvEXT) |
#define | glVariantuivEXT MANGLE(VariantuivEXT) |
#define | glVariantusvEXT MANGLE(VariantusvEXT) |
#define | glVDPAUFiniNV MANGLE(VDPAUFiniNV) |
#define | glVDPAUGetSurfaceivNV MANGLE(VDPAUGetSurfaceivNV) |
#define | glVDPAUInitNV MANGLE(VDPAUInitNV) |
#define | glVDPAUIsSurfaceNV MANGLE(VDPAUIsSurfaceNV) |
#define | glVDPAUMapSurfacesNV MANGLE(VDPAUMapSurfacesNV) |
#define | glVDPAURegisterOutputSurfaceNV MANGLE(VDPAURegisterOutputSurfaceNV) |
#define | glVDPAURegisterVideoSurfaceNV MANGLE(VDPAURegisterVideoSurfaceNV) |
#define | glVDPAUSurfaceAccessNV MANGLE(VDPAUSurfaceAccessNV) |
#define | glVDPAUUnmapSurfacesNV MANGLE(VDPAUUnmapSurfacesNV) |
#define | glVDPAUUnregisterSurfaceNV MANGLE(VDPAUUnregisterSurfaceNV) |
#define | glVertex2d MANGLE(Vertex2d) |
#define | glVertex2dv MANGLE(Vertex2dv) |
#define | glVertex2f MANGLE(Vertex2f) |
#define | glVertex2fv MANGLE(Vertex2fv) |
#define | glVertex2hNV MANGLE(Vertex2hNV) |
#define | glVertex2hvNV MANGLE(Vertex2hvNV) |
#define | glVertex2i MANGLE(Vertex2i) |
#define | glVertex2iv MANGLE(Vertex2iv) |
#define | glVertex2s MANGLE(Vertex2s) |
#define | glVertex2sv MANGLE(Vertex2sv) |
#define | glVertex3d MANGLE(Vertex3d) |
#define | glVertex3dv MANGLE(Vertex3dv) |
#define | glVertex3f MANGLE(Vertex3f) |
#define | glVertex3fv MANGLE(Vertex3fv) |
#define | glVertex3hNV MANGLE(Vertex3hNV) |
#define | glVertex3hvNV MANGLE(Vertex3hvNV) |
#define | glVertex3i MANGLE(Vertex3i) |
#define | glVertex3iv MANGLE(Vertex3iv) |
#define | glVertex3s MANGLE(Vertex3s) |
#define | glVertex3sv MANGLE(Vertex3sv) |
#define | glVertex4d MANGLE(Vertex4d) |
#define | glVertex4dv MANGLE(Vertex4dv) |
#define | glVertex4f MANGLE(Vertex4f) |
#define | glVertex4fv MANGLE(Vertex4fv) |
#define | glVertex4hNV MANGLE(Vertex4hNV) |
#define | glVertex4hvNV MANGLE(Vertex4hvNV) |
#define | glVertex4i MANGLE(Vertex4i) |
#define | glVertex4iv MANGLE(Vertex4iv) |
#define | glVertex4s MANGLE(Vertex4s) |
#define | glVertex4sv MANGLE(Vertex4sv) |
#define | glVertexArrayParameteriAPPLE MANGLE(VertexArrayParameteriAPPLE) |
#define | glVertexArrayRangeAPPLE MANGLE(VertexArrayRangeAPPLE) |
#define | glVertexArrayRangeNV MANGLE(VertexArrayRangeNV) |
#define | glVertexArrayVertexAttribLOffsetEXT MANGLE(VertexArrayVertexAttribLOffsetEXT) |
#define | glVertexAttrib1d MANGLE(VertexAttrib1d) |
#define | glVertexAttrib1dARB MANGLE(VertexAttrib1dARB) |
#define | glVertexAttrib1dNV MANGLE(VertexAttrib1dNV) |
#define | glVertexAttrib1dv MANGLE(VertexAttrib1dv) |
#define | glVertexAttrib1dvARB MANGLE(VertexAttrib1dvARB) |
#define | glVertexAttrib1dvNV MANGLE(VertexAttrib1dvNV) |
#define | glVertexAttrib1f MANGLE(VertexAttrib1f) |
#define | glVertexAttrib1fARB MANGLE(VertexAttrib1fARB) |
#define | glVertexAttrib1fNV MANGLE(VertexAttrib1fNV) |
#define | glVertexAttrib1fv MANGLE(VertexAttrib1fv) |
#define | glVertexAttrib1fvARB MANGLE(VertexAttrib1fvARB) |
#define | glVertexAttrib1fvNV MANGLE(VertexAttrib1fvNV) |
#define | glVertexAttrib1hNV MANGLE(VertexAttrib1hNV) |
#define | glVertexAttrib1hvNV MANGLE(VertexAttrib1hvNV) |
#define | glVertexAttrib1s MANGLE(VertexAttrib1s) |
#define | glVertexAttrib1sARB MANGLE(VertexAttrib1sARB) |
#define | glVertexAttrib1sNV MANGLE(VertexAttrib1sNV) |
#define | glVertexAttrib1sv MANGLE(VertexAttrib1sv) |
#define | glVertexAttrib1svARB MANGLE(VertexAttrib1svARB) |
#define | glVertexAttrib1svNV MANGLE(VertexAttrib1svNV) |
#define | glVertexAttrib2d MANGLE(VertexAttrib2d) |
#define | glVertexAttrib2dARB MANGLE(VertexAttrib2dARB) |
#define | glVertexAttrib2dNV MANGLE(VertexAttrib2dNV) |
#define | glVertexAttrib2dv MANGLE(VertexAttrib2dv) |
#define | glVertexAttrib2dvARB MANGLE(VertexAttrib2dvARB) |
#define | glVertexAttrib2dvNV MANGLE(VertexAttrib2dvNV) |
#define | glVertexAttrib2f MANGLE(VertexAttrib2f) |
#define | glVertexAttrib2fARB MANGLE(VertexAttrib2fARB) |
#define | glVertexAttrib2fNV MANGLE(VertexAttrib2fNV) |
#define | glVertexAttrib2fv MANGLE(VertexAttrib2fv) |
#define | glVertexAttrib2fvARB MANGLE(VertexAttrib2fvARB) |
#define | glVertexAttrib2fvNV MANGLE(VertexAttrib2fvNV) |
#define | glVertexAttrib2hNV MANGLE(VertexAttrib2hNV) |
#define | glVertexAttrib2hvNV MANGLE(VertexAttrib2hvNV) |
#define | glVertexAttrib2s MANGLE(VertexAttrib2s) |
#define | glVertexAttrib2sARB MANGLE(VertexAttrib2sARB) |
#define | glVertexAttrib2sNV MANGLE(VertexAttrib2sNV) |
#define | glVertexAttrib2sv MANGLE(VertexAttrib2sv) |
#define | glVertexAttrib2svARB MANGLE(VertexAttrib2svARB) |
#define | glVertexAttrib2svNV MANGLE(VertexAttrib2svNV) |
#define | glVertexAttrib3d MANGLE(VertexAttrib3d) |
#define | glVertexAttrib3dARB MANGLE(VertexAttrib3dARB) |
#define | glVertexAttrib3dNV MANGLE(VertexAttrib3dNV) |
#define | glVertexAttrib3dv MANGLE(VertexAttrib3dv) |
#define | glVertexAttrib3dvARB MANGLE(VertexAttrib3dvARB) |
#define | glVertexAttrib3dvNV MANGLE(VertexAttrib3dvNV) |
#define | glVertexAttrib3f MANGLE(VertexAttrib3f) |
#define | glVertexAttrib3fARB MANGLE(VertexAttrib3fARB) |
#define | glVertexAttrib3fNV MANGLE(VertexAttrib3fNV) |
#define | glVertexAttrib3fv MANGLE(VertexAttrib3fv) |
#define | glVertexAttrib3fvARB MANGLE(VertexAttrib3fvARB) |
#define | glVertexAttrib3fvNV MANGLE(VertexAttrib3fvNV) |
#define | glVertexAttrib3hNV MANGLE(VertexAttrib3hNV) |
#define | glVertexAttrib3hvNV MANGLE(VertexAttrib3hvNV) |
#define | glVertexAttrib3s MANGLE(VertexAttrib3s) |
#define | glVertexAttrib3sARB MANGLE(VertexAttrib3sARB) |
#define | glVertexAttrib3sNV MANGLE(VertexAttrib3sNV) |
#define | glVertexAttrib3sv MANGLE(VertexAttrib3sv) |
#define | glVertexAttrib3svARB MANGLE(VertexAttrib3svARB) |
#define | glVertexAttrib3svNV MANGLE(VertexAttrib3svNV) |
#define | glVertexAttrib4bv MANGLE(VertexAttrib4bv) |
#define | glVertexAttrib4bvARB MANGLE(VertexAttrib4bvARB) |
#define | glVertexAttrib4d MANGLE(VertexAttrib4d) |
#define | glVertexAttrib4dARB MANGLE(VertexAttrib4dARB) |
#define | glVertexAttrib4dNV MANGLE(VertexAttrib4dNV) |
#define | glVertexAttrib4dv MANGLE(VertexAttrib4dv) |
#define | glVertexAttrib4dvARB MANGLE(VertexAttrib4dvARB) |
#define | glVertexAttrib4dvNV MANGLE(VertexAttrib4dvNV) |
#define | glVertexAttrib4f MANGLE(VertexAttrib4f) |
#define | glVertexAttrib4fARB MANGLE(VertexAttrib4fARB) |
#define | glVertexAttrib4fNV MANGLE(VertexAttrib4fNV) |
#define | glVertexAttrib4fv MANGLE(VertexAttrib4fv) |
#define | glVertexAttrib4fvARB MANGLE(VertexAttrib4fvARB) |
#define | glVertexAttrib4fvNV MANGLE(VertexAttrib4fvNV) |
#define | glVertexAttrib4hNV MANGLE(VertexAttrib4hNV) |
#define | glVertexAttrib4hvNV MANGLE(VertexAttrib4hvNV) |
#define | glVertexAttrib4iv MANGLE(VertexAttrib4iv) |
#define | glVertexAttrib4ivARB MANGLE(VertexAttrib4ivARB) |
#define | glVertexAttrib4Nbv MANGLE(VertexAttrib4Nbv) |
#define | glVertexAttrib4NbvARB MANGLE(VertexAttrib4NbvARB) |
#define | glVertexAttrib4Niv MANGLE(VertexAttrib4Niv) |
#define | glVertexAttrib4NivARB MANGLE(VertexAttrib4NivARB) |
#define | glVertexAttrib4Nsv MANGLE(VertexAttrib4Nsv) |
#define | glVertexAttrib4NsvARB MANGLE(VertexAttrib4NsvARB) |
#define | glVertexAttrib4Nub MANGLE(VertexAttrib4Nub) |
#define | glVertexAttrib4NubARB MANGLE(VertexAttrib4NubARB) |
#define | glVertexAttrib4Nubv MANGLE(VertexAttrib4Nubv) |
#define | glVertexAttrib4NubvARB MANGLE(VertexAttrib4NubvARB) |
#define | glVertexAttrib4Nuiv MANGLE(VertexAttrib4Nuiv) |
#define | glVertexAttrib4NuivARB MANGLE(VertexAttrib4NuivARB) |
#define | glVertexAttrib4Nusv MANGLE(VertexAttrib4Nusv) |
#define | glVertexAttrib4NusvARB MANGLE(VertexAttrib4NusvARB) |
#define | glVertexAttrib4s MANGLE(VertexAttrib4s) |
#define | glVertexAttrib4sARB MANGLE(VertexAttrib4sARB) |
#define | glVertexAttrib4sNV MANGLE(VertexAttrib4sNV) |
#define | glVertexAttrib4sv MANGLE(VertexAttrib4sv) |
#define | glVertexAttrib4svARB MANGLE(VertexAttrib4svARB) |
#define | glVertexAttrib4svNV MANGLE(VertexAttrib4svNV) |
#define | glVertexAttrib4ubNV MANGLE(VertexAttrib4ubNV) |
#define | glVertexAttrib4ubv MANGLE(VertexAttrib4ubv) |
#define | glVertexAttrib4ubvARB MANGLE(VertexAttrib4ubvARB) |
#define | glVertexAttrib4ubvNV MANGLE(VertexAttrib4ubvNV) |
#define | glVertexAttrib4uiv MANGLE(VertexAttrib4uiv) |
#define | glVertexAttrib4uivARB MANGLE(VertexAttrib4uivARB) |
#define | glVertexAttrib4usv MANGLE(VertexAttrib4usv) |
#define | glVertexAttrib4usvARB MANGLE(VertexAttrib4usvARB) |
#define | glVertexAttribArrayObjectATI MANGLE(VertexAttribArrayObjectATI) |
#define | glVertexAttribDivisor MANGLE(VertexAttribDivisor) |
#define | glVertexAttribDivisorARB MANGLE(VertexAttribDivisorARB) |
#define | glVertexAttribFormatNV MANGLE(VertexAttribFormatNV) |
#define | glVertexAttribI1i MANGLE(VertexAttribI1i) |
#define | glVertexAttribI1iEXT MANGLE(VertexAttribI1iEXT) |
#define | glVertexAttribI1iv MANGLE(VertexAttribI1iv) |
#define | glVertexAttribI1ivEXT MANGLE(VertexAttribI1ivEXT) |
#define | glVertexAttribI1ui MANGLE(VertexAttribI1ui) |
#define | glVertexAttribI1uiEXT MANGLE(VertexAttribI1uiEXT) |
#define | glVertexAttribI1uiv MANGLE(VertexAttribI1uiv) |
#define | glVertexAttribI1uivEXT MANGLE(VertexAttribI1uivEXT) |
#define | glVertexAttribI2i MANGLE(VertexAttribI2i) |
#define | glVertexAttribI2iEXT MANGLE(VertexAttribI2iEXT) |
#define | glVertexAttribI2iv MANGLE(VertexAttribI2iv) |
#define | glVertexAttribI2ivEXT MANGLE(VertexAttribI2ivEXT) |
#define | glVertexAttribI2ui MANGLE(VertexAttribI2ui) |
#define | glVertexAttribI2uiEXT MANGLE(VertexAttribI2uiEXT) |
#define | glVertexAttribI2uiv MANGLE(VertexAttribI2uiv) |
#define | glVertexAttribI2uivEXT MANGLE(VertexAttribI2uivEXT) |
#define | glVertexAttribI3i MANGLE(VertexAttribI3i) |
#define | glVertexAttribI3iEXT MANGLE(VertexAttribI3iEXT) |
#define | glVertexAttribI3iv MANGLE(VertexAttribI3iv) |
#define | glV |