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This library acts as as frontend to SDL (Simple Directmedia Layer), OpenGL, and Direct3D 9. It also uses GLEW, libpng, FreeType2, lib3ds, OpenAL, libogg, libvorbis, and TinyXml.

For more information, please visit zenilib.com.

Featurelist: Cameras Fonts Gamestates and a Game Loop Dynamic Lighting and Materials Model Loading and Rendering Sound Loading and Playing Texturing Timers ...and more!

All built-in rendering functionality is supported in both OpenGL and Direct3D 9.

-Mitchell Keith Bloch (bazal.nosp@m.d@ze.nosp@m.nipex.nosp@m..com)