Select Chapter >> | TOC | Preface | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | Appendices |
Interactive Computer Games (ICGs)
Kinetic Challenge 2
Kinetics Challenge II -- Quiz Show | |
Concepts | Arrhenius equation
|
---|---|
Time | 36 minutes ± 16 minutes |
Reference | Fogler: Chapter 4 |
Description |
This game focuses on rate laws and stoichiometry, allowing the students to master the elements of the stoichiometric table:
![]() The interactive portion of the game is similar to that in Kinetic Challenge 1. Students can choose from four categories (reactants, products, rate law, potpourri) and four levels of difficulty (200-1,000 points). Each question has four multiple-choice answers, and students have a limited amount of time to make a response:
![]()
The goal of this game is to provide the students with practice
setting up stoichiometric relationships, so that they will avoid
mistakes, such as expressing the reaction rate law for an irreversible
reaction as if it were reversible, or using the ideal gas law for
liquid-phase reactions. |
Grade Base | The game score is the number of accumulated points, including gains or losses from Double Challenge and Final Challenge. For the performance scores, the student is given 3 points for every correct answer in the 200-600 point range, and 7 points for the 800-1,000 point questions. The Final Challenge question is worth 8 points. |
Comments | Students report that they find this game very useful as a review
before the first examination. In some instances, some of the text
strings in the last few questions and the Final Challenge question will
become garbled, and the computer will lock up at the end of the game.
We have been unable to determine the circumstances that give rise to this
effort.
|
Installation | (Install to PC) Instructions for installing and using the ICGs are available. |
Correction |
|
Go Back