This page contains links to games I've created in EECS 494, the game development course at the University of Michigan.
A two-player asymmetric co-op action-platformer made in Unity by my five-person final project team.
A Unity remake of The Legend of Zelda's first dungeon: The Eagle.
A two-player penguin racing computer game inspired by Club Penguin's Sled-Racing minigame.
A mildly entertaining (I hope) deviation from the standard Unity roll-a-ball tutorial project.