The games we play, with a focus on board and role-playing games (but not excluding video games and other leisurely pursuits)
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5.5.2003
My lovely wife gave Dann the Zombies!!! 2 Expansion for his birthday, and so we gave it a go. The game was devised to help alleviate the "This game won't F!#^!*#^ END!" syndrome that happened with the original game, which ended up boiling down to a lot of zomibe killing, dying, and then using cards to make ten more zombies show up. So, very quick into the game, the Army Base card showed up, with the Second Helipad to follow. This sped the game up a bit, but we still ran into our self-imposed time limit. We didn't see a lot of New Cool Things from the expansion, which was disappointing -- I think there's a conflict between the effort to end the game quicker and playing long enough to bring in the new tiles and cards from the expansion. Another problem is that the action cards in the expansion set are cut a little bigger than the originals -- sloppy. More play with this set is required to see if the rest of the expansion material really pulls its weight.
Right now, I'm going to give Zombies!!! 2 Zombie Corps(e) two of five stars, but that number may change after a few more plays.
6:57 PM
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